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NPC Generator

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Advanced [show]


Thamuz Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His hair is blue and very short. He has a dull look in his red eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Thamuz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Optimist. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Masseuse

Voice: Mousy voice

Attributes [hide]

Thamuz Benevolence, Male Tiefling Ranger 3
Medium (5'5") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Jebeddo Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He carries a battered trident and tarnished hammer as well. He has a long golden beard with little hanging trinkets. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a small toy that he constantly fidgets with.

History: He was born in the east. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and to be a navigator again

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Attractive, Job, Immigrant. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jebeddo Maekkelferce, Male Gnome Commoner 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Hematite (7 gp). Amethyst (100 gp).


Social Check DCs


Oppleby Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. He wears his chestnut hair down. His otherwise smooth face is marked with small tiny scars.

Personality: Oppleby speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He was granted psionic powers by his dying brother.

Motivation: He is wracked by social anxiety.

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Immigrant. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Oppleby Pilwicken, Male Gnome Rogue 11
Small (3'3") Gnome, Neutral Good (CR 11)
Armor Class 12
Hit Points 58 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +5

Possessions: 320 pp. Sard (50 gp). White opal (1000 gp). Rock crystal (50 gp). Peridot (50 gp).


Social Check DCs


Dean Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). He has a long chestnut beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Dean hails from a village terrorized by giants. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants revenge against giants.

Ideals: Joker. Flaws: Insane. Bonds: Poor, Adventurer, Enemies. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Dean Burrows, Male Half-Elf Commoner 14
Medium (5'1") Half-Elf, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 64 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +5, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Gnome
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +7

Possessions: 2000 gp. Sapphire pendant on gold chain (1300 gp). Solid gold idol (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Silver ewer (80 gp). Brass mug with jade inlays (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).


Social Check DCs


Aerdeth Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his kukri. He carries with him a set of kukris on his belt, each one with a aquamarine on the hilt. He wears a colorful flower in his white hair. This blue eyed easterner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Aerdeth is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Aerdeth lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Fighting, Disciplined. Bonds: Attractive, Family. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Aerdeth Qualanthri, Male Elf Commoner 13
Medium (4'11") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 47 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)17 (+3) 17 (+3)17 (+3)
Skills Acrobatics +7, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Auran, Druidic, Goblin
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +7

Possessions: 3000 gp. Bloodstone (50 gp). Aquamarine (800 gp). Lapis lazuli (11 gp).


Social Check DCs

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