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Advanced [show]


Travok Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'4", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his chestnut hair in a pixie cut. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west to a Butcher, Travok learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Butcher.

Motivation: A deep hatred of gnolls; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Entrepeneur. Flaws: Shy. Bonds: Job, Enemies. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Travok Bigtoe, Male Dwarf Ranger 12
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 77 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 10 (+0)10 (+0)
Skills Performance +4, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Infernal, Halfling
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 26000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His tied-back hair is red. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Einkil is combative with any and all who dare try his patience in the slightest.

History: He was born in the west, but his parents moved at a very young age to the south. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Einkil Trueblood, Male Dwarf Druid 3
Medium (4'4") Dwarf, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. Rock crystal (50 gp). Deep blue spinel (800 gp). Black pearl (800 gp).


Social Check DCs


Pelt Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear blue clothing when he does not wear armor. He is muscular with a powerful set of arms. He has no fur. His thin eyebrows rest above his beady amber eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Flattery will make him almost putty in your hands.

History: He got into the Actor business at a young age. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Pelt began to lead the lost caravan. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He seems to be bored by most things; and further expansion of business

Ideals: Entrepeneur. Flaws: Ugly, Selfish, Mundane. Bonds: Job, Enemies. Occupation: Actor

Voice: Smoker's lung

Attributes [hide]

Pelt Running, Male Tabaxi Commoner 4
Medium (5'6") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Purban Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: 3'3" and lanky with angular features, he is an attractive figure. He wears a blue costume with the symbols of strength on his torso. His red hair is smooth and relatively long. His hazel eyes peer out from beneath his top blue hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.

History: The child of a Cook, who enjoyed hunting, Purban was taken on many hunting expeditions. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: To prove his worth to the world; and he wants revenge against dire rats

Ideals: Persistence, Artistic. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Barkeep

Voice: Excited and jittery

Attributes [hide]

Purban Stoutbridge, Male Halfling Warrior 4
Small (3'3") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)17 (+3) 13 (+1)14 (+2)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Draconic, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 sp.


Social Check DCs


Jebeddo Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His brown hair is braided into rings. His amber eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Jebeddo will drive conversation. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Jebeddo was born with his father's beautiful face. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Jebeddo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a courier and was forced into it by his family

Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Nature, Enemies, Family. Occupation: Courier

Voice: Gruff and masculine

Attributes [hide]

Jebeddo Raulnor, Male Gnome Monk 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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