Roger Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered brown stockings, and carries longswords. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is very quiet and rarely speaks above a whisper. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Rich, Nature. Occupation: Navigator
Voice: Switch between two voices
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 20000 cp.
Nimble Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear black tank tops with tan pants. He has wavy beige fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Energy wise he seems alert and responsive.
History: He was born in a small desert village. He worked as a nervous Ploughman and found it very stressful. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult.
Ideals: Professionalism. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Ploughman
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 36 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Infernal, Auran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 180 pp. Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Taklinn Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man dresses well, wearing green shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. His black hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the north. A few years later when the east was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Courier
Voice: Loud with bravado
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Aquan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 gp. Golden pearl (160 gp). Rock crystal (70 gp). Chrysoberyl (160 gp).
Damien Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears skinny pants and wears a black and blue robe with the hood down. His deerstalker hat is riddled with cuts and holes. His thin eyebrows rest above his beady brown eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Damien hails from a village terrorized by goblins. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and revenge
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Adventurer
Voice: Middle-eastern accent
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 5)
Armor Class 15
Hit Points 43 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 800 gp. Aquamarine (1000 gp). Jasper (30 gp). Blue sapphire (600 gp). 1 Minor magic item. 1 Minor magic item.
Mreksh Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear ponchos typically of a light white in addition to tight pants. His bronze crest is long and unkept. He wears round tiny glasses practically rammed into his face.
Personality: He never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Mreksh was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mreksh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mreksh. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Seeks redemption; and wants to have a good time and be beloved
Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Carter
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 50 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1300 gp.
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