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NPC Generator

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Advanced [show]


Cairn Justice, Male Tiefling [Permalink]

Personal [hide]

Description: 6'3" and muscular, this western man dresses like a well dressed Laborer does. His white hair is still thick. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Cairn studied abroad. He helped his mother out around the business and became quite the natural. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Antagonistic, Addict. Bonds: Job. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Cairn Justice, Male Tiefling Ranger 3
Medium (6'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 pp.


Social Check DCs


Nuraval Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His skin is also unnaturally pale. With bright white hair and a scraggly beard. He wears large thick round spectacles.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Courier and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Adventurer, Family. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Nuraval Gorunn, Male Dwarf Wizard 12
Medium (4'5") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 44 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 4000 gp. Moonstone (70 gp). Tiger eye turquoise (16 gp). Alexandrite (400 gp).


Social Check DCs


Jebeddo Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His white hair is cut short. His hazel eyes peer out from beneath his wide-brimmed green hat.

Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born at the edge of vast island. When Jebeddo reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Nature, Military. Occupation: Dilettante

Voice: Scottish accent

Attributes [hide]

Jebeddo Tarkelby, Male Gnome Wizard 14
Small (3'4") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 75 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)10 (+0) 12 (+1)9 (-1)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 4000 gp. Gold and topaz bottle stopper cork (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). 1 Medium magic item.


Social Check DCs


Amnon Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. His hair is greying and his face has many wrinkles. His eyes are white.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Amnon was left his mother's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Military, Adventurer. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Amnon Pursuit, Male Tiefling Ranger 5
Medium (6'0") Tiefling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)16 (+3) 16 (+3)13 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Gilbert Warwick, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a faded coat and loose pants complete with broad hat. Beneath his clothing is a huge mess of scar tissue. His red hair is greasy and uncared for. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Gilbert's first love is himself. His second love is also himself. He is used to getting what he wants. In part because he is a meticulous planner.

History: A powerful brothel owner made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Slave, Mentor. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Gilbert Warwick, Male Human Rogue 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. Jet (70 gp).


Social Check DCs

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