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NPC Generator

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Advanced [show]


Stannor Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this man wears rags and sports a simple walking cane. He keeps his silver hair in a pixie cut. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the north to a Weaver, Stannor learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has dedicated himself to building a better kind of golem.

Motivation: He is wracked by social anxiety; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Fearful. Bonds: Poor, Adventurer, Job. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Stannor Tosscobble, Male Halfling Sorcerer 14
Small (3'1") Halfling, Neutral Good (CR 14)
Armor Class 13
Hit Points 49 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)13 (+1) 17 (+3)13 (+1)
Skills Athletics +8, Survival +8
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 1000 pp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (900 gp). An abacus with copper, silver and gold markers (180 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold and topaz bottle stopper cork (1400 gp). Old masterpiece painting (400 gp). Embroidered and bejeweled glove (3000 gp). Gold dragon comb with red garnet eye (1400 gp). Finely wrought small gold bracelet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrow Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears professional attire. He has a small bristly mustache and wavy blonde hair. He has hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered

History: Darrow was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Darrow Goodbarrel, Male Halfling Warlock 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Krûk Kimberly, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man likes to wear ponchos typically of a light violet in addition to tight pants. He has done his best to style his brown hair to look like a famous performer. His violet eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Krûk was born on a far western island where he grew up under the tutelage of his father, an expert Apothecary. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Shy, Impulsive, Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Krûk Kimberly, Male Half-Orc Adept 7
Medium (6'6") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 18 (+4)9 (-1)
Skills Investigation +4, Stealth +4
Senses Passive Perception 14
Languages Common, Orc, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Stannor Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large tan mantle and cape that has been intricately interwoven into his black robe. His head has been shaved. He has green eyes and a tan hat with a black feather.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Nature, Slave. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Stannor Tosscobble, Male Halfling Barbarian 3
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)10 (+0) 18 (+4)10 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Enialis Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears just a brown suit. He has a red handlebar mustache and slicked back red hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: While he acts the brute, he is far gentler than he would appear. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Enialis and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Attractive, Religious. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Enialis Erenaeth, Male Elf Wizard 10
Medium (4'9") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 43 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Sleight of Hand +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1500 gp. Silver comb with moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs

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