Barendd Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is typically in his Bellfounder uniform. He wears a broad hat to cover his moderate length black hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.
Motivation: He feels kind of lost in life; and balancing his hectic life and new bellfounder responsibilities is difficult
Ideals: Philantrophist, Gifted. Flaws: Racist, Depressed. Bonds: Job. Occupation: Bellfounder
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 80 pp. 1 Minor magic item.
Tod Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He keeps his silver hair in a flapper bob. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He snorts whenever he laughs or is feeling confident. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Born in the east to a Barber, Tod learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He's since become an addict/alcoholic.
Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Addict. Bonds: Job, Family. Occupation: Barber
Voice: American accent
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. Iolite (80 gp). Violet garnet (300 gp). Chalcedony (80 gp).
Darrow Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He has the majority of his body covered in plate. He has moderate length silver hair. His face is scarred and worn.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the south. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: He's attracted to the PC; and he uses money and sex appeal to get what he needs
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Spy
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 80 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Orc, Gnome
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
Possessions: 900 pp. Violet garnet (1400 gp). Aquamarine (1400 gp). Fiery yellow corundum (700 gp). Obsidian (10 gp). Coral (40 gp). Golden yellow topaz (1400 gp). Jasper (40 gp). Deep blue spinel (1400 gp). Tourmaline (40 gp). Emerald (700 gp). Smoky quartz (40 gp). White pearl (40 gp).
Rolf Deighton, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long chestnut beard with little hanging trinkets. His eyes are a pleasant green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them
History: He was born in a small forest village. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: His relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark
Flaws: Antagonistic, Shy. Bonds: Nature, Adventurer, Family. Occupation: Shoemaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 12000 sp.
Senteq Reese, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a green and black robe with the hood down. His red hair is lengthy and is close to two feet long. He has gleaming, smiling amber eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.
History: When he was but 3 years old his parents immigrated from the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the south, certain he would find work there.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Ideals: Professionalism. Flaws: Terse. Bonds: Immigrant, Nature, Criminal record. Occupation: Marshal
Voice: Eastern European accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Silver comb with moonstones (100 gp). A roughly beaten golden orb (140 gp). Silver chalice with lapis lazuli gems (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!
