Zephan Agility, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. He has no hair. He has silver eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 12th year, his parents were killed by a giants raid, leaving Zephan alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants revenge against giants; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Crown-heir
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 56 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Halfling, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 40000 cp. Red spinel (90 gp).
Cockaby Leffery, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his red hair to look like a famous performer. His half smiles and brown eyes are beguiling and draw you in.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The war was a terrible time for him, and Cockaby does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a Laborer, his mother struggled to pay the bills. When Cockaby reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Flaws: Selfish, Depressed. Bonds: Attractive, Military, Poor. Occupation: Healer
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Manfred Walpole, Male Human [Permalink]
Personal [hide]
Description: A 6'6" northern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has no hair. His brown unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. He receives visions of the future at random moments
History: Manfred hails from a village terrorized by drow. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by drow. Manfred was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Enemies, Family. Occupation: Tanner
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Nutae Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a tan feathered hat and tan clothes. His hair is brown, silky, and of moderate length. His brown eyes lackadaisically let the world flow into them.
Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Nutae would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his mother was called into army service. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted from career to career and currently works as a Unemployed.
Motivation: Further expansion of business; and to be a barber again
Flaws: Shy, PTSD. Bonds: Attractive, Military, Job. Occupation: Unemployed
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Leaf Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries with him a set of clubs, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His orange fur is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Priest business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He inherited the family business which he has now maintained for 3 years.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Family. Occupation: Priest
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 74 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Auran, Orc
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 250 pp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!