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NPC Generator

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Advanced [show]


Ralf Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large blue jacket. His red hair and beard is wavy and long. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He has all his life been fascinated with writing.

History: Born in the south to a Unemployed, Ralf learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has worked as a Unemployed like his mother before him.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Job, Has a crush. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Ralf Waite, Male Half-Elf Bard 4
Medium (5'8") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)8 (-1) 14 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 cp.


Social Check DCs


Nimble Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red fur. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a hunchback. He keeps his red fur in a pixie cut. His eyes are a pleasant green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Shy, Fearful. Bonds: Rich, Military. Occupation: Server

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nimble Timber, Male Tabaxi Ranger 18
Medium (5'1") Tabaxi, True Neutral (CR 18)
Armor Class 11
Hit Points 125 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)19 (+4) 11 (+0)15 (+2)
Skills Acrobatics +7, Persuasion +8
Senses Passive Perception 10
Languages Common, Infernal, Draconic, Goblin, Sylvan
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1403

Possessions: 500 pp. Gold cup set with emeralds (6000 gp). Gold dragon comb with red garnet eye (1600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Large well-done wool tapestry (200 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Old masterpiece painting (1300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). A necklace of small pink pearls (4000 gp). Gold dragon comb with red garnet eye (1600 gp). Carved bone or ivory statuette (90 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Golden circlet with four aquamarines (4000 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Golden circlet with four aquamarines (4000 gp). Sapphire pendant on gold chain (2900 gp). 1 Major magic item.


Social Check DCs


Flask In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long yellow fur kept up in a rat tail. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. His psionic abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist, Gifted. Bonds: Adventurer, Military. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Flask In Shadow, Male Tabaxi Rogue 5
Medium (6'4") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Athletics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 200 gp. Coral (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a tan and blue handkerchief worn on his left side. His brown hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Bucklal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and to be a guard again

Flaws: Impulsive, Disease. Bonds: Poor, Attractive, Job, Nature. Occupation: Bather

Voice: High pitched, excited

Attributes [hide]

Bucklal Goodbarrel, Male Halfling Fighter 3
Small (3'3") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Theodoric Bentley, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man wears a brown feathered hat and brown clothes. He wears a colorful flower in his blonde hair. He has a tattooed face.

Personality: Calm and collected, he is a well trained Barrister. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Theodoric studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Athletic, Fighting, Gifted. Bonds: Attractive, Job, Nature. Occupation: Barrister

Voice: Breathy voice

Attributes [hide]

Theodoric Bentley, Male Human Commoner 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Athletics +3, History +4
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: Rose (20 gp).


Social Check DCs

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