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Advanced [show]


Takra Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'5" and muscular, this eastern man wears bulky black painted plate armor. His hair, while still mostly auburn, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved out north to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic, Justice. Flaws: Insane. Bonds: Criminal record, Slave. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Takra Badger, Male Half-Orc Warrior 7
Medium (5'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a brown coat over a white low-cut shirt, and a Stetson hat upon his head. His fur is cut close to his head. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trail was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Poor, Criminal record. Occupation: Architect

Voice: American accent

Attributes [hide]

Trail Buttons, Male Tabaxi Commoner 3
Medium (5'4") Tabaxi, Lawful Evil (CR 3)
Armor Class 15
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5

Possessions: 200 gp. Golden pearl (160 gp).


Social Check DCs


Pelt On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time. His fur is cut close to his head. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His father raised him in a mountain cabin. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a crush on the local Masseuse.

Ideals: Disciplined. Flaws: PTSD. Bonds: Has a crush, Adventurer, Nature. Occupation: Miller

Voice: Raspy

Attributes [hide]

Pelt On the Water, Male Tabaxi Wizard 6
Medium (6'2") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Infernal, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: Just what you see.


Social Check DCs


Cimer Aid, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears rags and sports a simple walking cane. His hair, while still mostly chestnut, has prominent grey streaks. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Glassblower business at a young age. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has set out to sabotage the competition.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Ideals: Opinionated, Logical. Flaws: Racist, Mundane. Bonds: Poor, Job. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Cimer Aid, Male Tiefling Ranger 6
Medium (5'9") Tiefling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp.


Social Check DCs


Flame In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a pastel cloak and cross-gartered brown stockings. His lavender fur has been sun bleached extensively. His eyes are green and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: Flame was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Shy, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Flame In Woods, Male Tabaxi Aristocrat 1
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 13 (+1)17 (+3)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs

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