Gimgen Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has dyed his greying golden hair a little too much giving a sharp golden color. His brown eyes are passionate and lively.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He feeds upon the attention of others.
History: Gimgen was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Doctor like his father before him.
Motivation: He'd like to take his coworkers down a peg; and a strong sense of loyalty to dwarven people
Flaws: Racist. Bonds: Attractive, Job. Occupation: Doctor
Voice: Irish accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 40 gp. 1 Banded mail.
Frederick Yardley, Male Human [Permalink]
Personal [hide]
Description: 6'0" and muscular, this southern man wears a simple brown robe with grey stripes complete with hood. His white hair is matted, messy, and big. He has green eyes and a brown hat with a grey feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He comes from a rich southern family. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Spice Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 41 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Celestial, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +7
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrex Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear violet pants and tee shirts. His crest, while still mostly scarlet, has prominent grey streaks. His gold eyes dart from person to person.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Further he is a bit of a stoner and is frequently out of it.
History: Born in the east to a Actor, Adrex learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Actor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To be a Stylist again; and he wants revenge against brigands
Flaws: Depressed, Addict. Bonds: Job, Rich, Enemies. Occupation: Actor
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 41 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +5
Possessions: 70000 cp. 1 Minor magic item.
Quarion Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'5" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his black hair up in a very large beehive style do. His eyes are gray and he is always smoking a pipe.
Personality: Stoic and calm, he prefers to meditate than take action. Quarion is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Glassblower and found it very stressful. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.
Motivation: He is not mentally stable, and does not behave rationally; and his spouse's relatives view him with great suspicion
Ideals: Disciplined. Flaws: Disease, Insane. Bonds: Family, Job. Occupation: Glassblower
Voice: Posh accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Giant, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
Possessions: 3000 sp.
Edge Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tan Stetson hat and tan clothes. He has done his best to style his lavender fur to look like a famous performer. His eyes, though not visible through his cowl, are copper.
Personality: A deeply religious man he believes everything happens for a reason. He is able to make almost anything out of random pieces of junk.
History: Edge was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Edge took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Religious, Poor, Job. Occupation: Blacksmith
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 16000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
