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Advanced [show]


Karg Payton, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is black, silky, and of moderate length. His eyes are gray.

Personality: He has always had a great fascination with Half-Orc culture. He is able to make almost anything out of random pieces of junk.

History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was granted divine powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Military, In love. Occupation: Junk Dealer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Karg Payton, Male Half-Orc Commoner 10
Medium (5'5") Half-Orc, Chaotic Good (CR 10)
Armor Class 10
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)10 (+0) 15 (+2)16 (+3) 8 (-1)11 (+0)
Skills Investigation +7, Nature +7
Senses Passive Perception 9
Languages Common, Orc, Gnome, Auran, Infernal
Attacks Melee +9 / 3d6+5, Ranged +4 / 3d6+0, Grapple +5

Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Anderton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. He keeps his auburn hair in a pixie cut. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Charles was born on a far northern forest where he grew up under the tutelage of his father, an expert Doctor. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Charles Anderton, Male Human Rogue 2
Medium (5'2") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Trym Dayton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man is wearing a long, red cloak. His Stetson hat is riddled with cuts and holes. This hazel eyed easterner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also hits on women, regardless of circumstances.

History: Born in the east his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a crush on the local Miller; and wants to open a new tavern

Flaws: Ugly, Insane. Bonds: Job, Has a crush, Poor, Adventurer. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Trym Dayton, Male Human Rogue 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Heian Galanodel, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears very tight pants and wife beaters, though occasionally he sports a black coat. He has a white handlebar mustache and slicked back white hair. His gray eyes peer out from beneath his Stetson black hat.

Personality: He snorts whenever he laughs or is feeling confident. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Heian grew up listening to his mother's many stories. Heian abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by goblins. Heian was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Regain custody of his daughter; and he desires power and/or immortality

Ideals: Optimist. Bonds: Adventurer, Enemies, Family. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Heian Galanodel, Male Elf Bard 9
Medium (4'8") Elf, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 35 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)17 (+3) 13 (+1)11 (+0)
Skills Nature +6, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Sylvan, Druidic
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 500 gp.


Social Check DCs


Akmen Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears a worn and beaten armor. His right leg appears badly burned and disfigured. His blue hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is skeptical of what others tell him and is slow to trust.

History: Akmen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Poor. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Akmen Grief, Male Tiefling Wizard 8
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 55 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)13 (+1) 11 (+0)13 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 120 pp.


Social Check DCs

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