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NPC Generator

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Advanced [show]


Valorean Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black shirt with thin pastel vertical stripes and white pants. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a cross on it. He sports a flattop crest cut. His eyes are a pleasant red.

Personality: Valorean is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His job bores him to no end. He has decided to make it more interesting.

History: Valorean was born in the east. At a young age he loved to build and create. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert, Persistence. Flaws: Fearful. Bonds: Adventurer, Criminal record. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Valorean Beryntolthropal, Male Dragonborn Barbarian 9
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 78 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Athletics +6, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +5

Possessions: 1800 gp. White opal (900 gp). Carnelian (70 gp). Iolite (70 gp). Lapis lazuli (15 gp). Golden yellow topaz (600 gp). Blue quartz (15 gp).


Social Check DCs


Traki Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a black suit. He has wavy chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He receives visions of the future at random moments

History: Traki was born the youngest of three triplets. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He was granted necromantic powers by his dying brother.

Motivation: To share knowledge with the world; and find a way to reverse the transformation of his brother

Ideals: Gifted, Entrepeneur, Logical. Bonds: Attractive, Family. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Traki Drover, Male Half-Elf Expert 8
Medium (5'0") Half-Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 20 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Athletics +3, Deception +3
Senses Passive Perception 12
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ribbles Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a yellow vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He wears his brown hair down. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ribbles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Gifted, Fighting. Bonds: Attractive, Military. Occupation: Bookbinder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ribbles Gummen, Male Gnome Ranger 3
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Adran LaCava, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and wears bulky white painted plate armor. His long brown hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Adran studied abroad. A freak accident while working with his Performer father left him crippled. During his travels, Adran and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Adran discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Adran fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Gifted. Flaws: Disease. Bonds: Criminal record, Adventurer, Family. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Adran LaCava, Male Half-Elf Paladin 7
Medium (5'5") Half-Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Deception +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Giant
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Hematite (12 gp). Red spinel (140 gp). Carnelian (50 gp). 1 Minor magic item.


Social Check DCs


Hunter Darby, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner, and sports empty pouches on his belt. He keeps his long silver hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Insomniac, Impulsive. Bonds: Attractive, Religious, Rich. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Hunter Darby, Male Human Fighter 11
Medium (5'9") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 106 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)15 (+2) 10 (+0)8 (-1)
Skills Acrobatics +7, Religion +6
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +6

Possessions: 3200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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