Mreksh Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long black crest is drawn into a two foot long braid. He is baby faced.
Personality: He snorts whenever he laughs or is feeling confident. He is harsh and unforgiving.
History: Mreksh lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Wizard school at a young age so that he could practice his druidic talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Family, Criminal record. Occupation: Fisher
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 5)
Armor Class 14
Hit Points 37 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 18 (+4) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 100 pp. Eye agate (4 gp). Amber (150 gp). Azurite (4 gp). Golden yellow topaz (700 gp).
Mormo Hate, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has silver hair. He is very pretty but has cold, dead eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Farmer.
Motivation: To be a Sailor again; and he is unsatisfied with his job
Flaws: Disease. Bonds: Poor, Attractive, Immigrant, Job. Occupation: Farmer
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 8)
Armor Class 14
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
Possessions: Hematite (8 gp). Onyx (60 gp). Star rose quartz (60 gp). Amber (100 gp). Chalcedony (60 gp). Coral (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Corkitron Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He wears a grey coat over a blue low-cut shirt, and a broad hat upon his head. He carries with him a set of quarterstaffs on his belt, each one with a emerald on the hilt. His brown hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is afraid of women and trembles around them
History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many goblins want him driven away
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Enemies. Occupation: Apothecary
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Aquan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 800 sp. Golden pearl (140 gp).
Thradal Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man usually wears his tan robe and has his mace always slung over his shoulder, and sports empty pouches on his belt. His silver hair is greasy and uncared for. His green eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Thradal embodies much of what other species detest in the Dwarves. Energy wise he seems alert and responsive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Thradal has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Professionalism. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Guard
Voice: Dutch accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Carnelian (30 gp). Deep blue spinel (400 gp). Blue star sapphire (900 gp). 1 Minor magic item.
Skog Barclay, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair, while still mostly brown, has prominent grey streaks. His blue eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Skog isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Born in a small village he learned the ways of the warrior from his father. While studying, he fell in love. They married and had a son. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skog fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Athletic, Impeccable, Fighting. Bonds: Enemies, In love. Occupation: Dyer
Voice: Hollow voice
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 50 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 10000 cp.
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