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NPC Generator

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Advanced [show]


Azzakh Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He is physically well-built. He has moderate length black crest. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Azzakh was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Azzakh took refuge in the old dungeon and found the beat up shield and armor he uses now. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Joker. Bonds: Attractive, Adventurer, Poor, Nature, Family. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Azzakh Tiammanthyllish, Male Dragonborn Warlock 8
Medium (6'6") Dragonborn, True Neutral (CR 8)
Armor Class 12
Hit Points 68 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)12 (+1) 13 (+1)11 (+0)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 80 pp. Gold and topaz bottle stopper cork (1200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp).


Social Check DCs


Arannis Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. With a patchy brown beard and wild brown hair. His fierce blue eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He inherited the family business which he has now maintained for 10 years.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and many brigands want him driven away

Ideals: Artistic. Flaws: Greedy. Bonds: Religious, Job, Enemies. Occupation: Baker

Voice: French accent

Attributes [hide]

Arannis Sylvaranth, Male Elf Commoner 13
Medium (5'3") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 33 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 9 (-1)16 (+3)
Skills Animal Handling +3, Deception +7
Senses Passive Perception 9
Languages Common, Elven, Halfling, Giant
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Gold dragon comb with red garnet eye (1300 gp). Gold and ruby ring (5000 gp). Golden circlet with four aquamarines (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item.


Social Check DCs


Pallabar Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is matted, messy, and big. His green eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He is a Lycanthrope in disguise. He has had some formal painting training, and achieved minor success. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: Regain custody of his daughter; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Adventurer, Job, Family. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Pallabar Sympony, Male Gnome Fighter 14
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 14
Hit Points 119 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Persuasion +7, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 5000 gp. Golden yellow topaz (200 gp). Red garnet (50 gp). Obsidian (14 gp). Rich purple corundum (400 gp). Black pearl (200 gp). Moonstone (50 gp). Zircon (50 gp). Red-brown spinel (50 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Loccisano, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and is typically in his Healer uniform. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are gray.

Personality: While he acts the brute, he is far gentler than he would appear. He does not believe in violence as a means to an end. He is a dedicated Healer but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. He found a children's book about a Half-Elf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Expand his business.

Ideals: Fighting, Pacifist, Entrepeneur. Bonds: Job, Adventurer. Occupation: Healer

Voice: Russian accent

Attributes [hide]

Robert Loccisano, Male Half-Elf Commoner 3
Medium (5'8") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Deep blue spinel (700 gp). Iolite (60 gp). Aquamarine (700 gp).


Social Check DCs


Drogo Brent, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He carries with him a set of glaives on his belt, each one with a opal on the hilt. He wears his hair in dreadlocks. His eyes are hazel and catlike.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Shipwright, who enjoyed hunting, Drogo was taken on many hunting expeditions. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his daughter; and a rival would like him out of the picture

Ideals: Fighting, Impeccable. Bonds: Criminal record, Nature, Family. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Drogo Brent, Male Human Barbarian 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)15 (+2) 17 (+3)12 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 700 sp.


Social Check DCs

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