Rael Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. His black hair is cut jaggedly and amateurishly. He has gleaming, smiling hazel eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He got into the Unemployed business at a young age. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He's also a talented Tanner, but doesn't like to broadcast it.
Motivation: Many goblins want him driven away; and he is not mentally stable, and does not behave rationally
Flaws: Insane. Bonds: Attractive, Job, In love, Immigrant, Enemies. Occupation: Unemployed
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp.
Theobald Cason, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a brown collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a lance. His auburn hair is lengthy. He has brown eyes and a brown hat with a tan feather.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Theobald was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has passion for adventuring and risk; and he feels that his past leaves him morally obligated to help
Ideals: Joker. Bonds: Adventurer, Job, Has a crush, Criminal record. Occupation: Healer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 61 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 1300 gp. Alexandrite (600 gp). Hematite (14 gp). Red garnet (40 gp). Sardonyx (40 gp). Blue sapphire (1000 gp). Malachite (14 gp). Rhodochrosite (14 gp). 1 Minor magic item. 1 Minor magic item.
Delebean Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, blue, dusty cloak. He has no hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Delebean took refuge in the large cave and found the beat up greatsword and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature, Job. Occupation: Mason
Voice: Low and grunting
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Lone Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he sports green clothing, slightly heavier than average wear. His brown fur is drawn into a tight pony tail with a cross scrunchie. He has hazel eyes and a green hat with a tan feather.
Personality: A skeptical and narcissistic man, Lone's first love is himself. His second love is also himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Assassin, but he got bored and became a Banker. He has achieved small success as a Banker.
Motivation: He has decided he is irredeemable; and expand his business
Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Job, Criminal record. Occupation: Banker
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 43 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 130 pp. Pink diamond (3000 gp). White pearl (50 gp). Aquamarine (700 gp). Deep blue spinel (700 gp). Pink diamond (3000 gp). Banded agate (7 gp).
Henry Washington, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a black coat. His red hair is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he is wracked by social anxiety
Ideals: Athletic, Artistic. Flaws: Ugly, Terse, Disease. Occupation: Actor
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 38 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1500 gp.
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