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Advanced [show]


Wrenn Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears a lot of dark rich colors, with gold accents. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.

History: He was born to loving parents in a slum to the south. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Wrenn Timbers, Male Gnome Commoner 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)8 (-1) 16 (+3)13 (+1)
Skills History +1, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Anthony Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. He is bald on top and has large golden tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses divination through singing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: He is content.

Ideals: Gifted. Flaws: Ugly, Mundane, Disease, Insomniac. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Anthony Eastaughffe, Male Human Ranger 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)13 (+1) 18 (+4)14 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Kriv Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man wears rags and sports a simple walking cane. He keeps his black crest in a flapper bob. His gold eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south his family was never financially stable. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Athletic. Flaws: Emotional, Insane. Bonds: Poor, Adventurer, Religious. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Kriv Imbixtellrhyst, Male Dragonborn Bard 2
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 170 gp. 2 Tanglefoot bags.


Social Check DCs


Hadarai Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with broad hat. His blonde hair is styled in orderly dreadlocks. His brown eyes have a joyful gleam in them most of the time.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Hadarai was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker, Persistence, Fighting. Flaws: Insane. Bonds: Religious. Occupation: Bowyer

Voice: Old Prospector

Attributes [hide]

Hadarai Ilphelkiir, Male Elf Commoner 7
Medium (4'11") Elf, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 10 (+0)13 (+1) 12 (+1)18 (+4)
Skills Nature +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bathin Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His red hair, when down, is lengthy. His half smiles and black eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He feeds upon the attention of others.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bathin took refuge in the large cave and found the beat up shortbow and armor he uses now. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Terse. Bonds: Attractive, Immigrant, Nature, Adventurer. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Bathin Charisma, Male Tiefling Fighter 10
Medium (6'0") Tiefling, Lawful Good (CR 10)
Armor Class 10
Hit Points 64 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)14 (+2) 15 (+2)18 (+4)
Skills Acrobatics +4, Intimidation +8
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +8

Possessions: 18000 sp. Rhodochrosite (13 gp). Rock crystal (60 gp). Star rose quartz (60 gp). Rich purple corundum (1200 gp). Sard (60 gp). Aquamarine (200 gp). Blue sapphire (1200 gp). Deep blue spinel (200 gp).


Social Check DCs

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