Theodoric Thackeray, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears brown painted combat armor at almost all times. He has a long auburn beard with little hanging trinkets. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has always had a great fascination with Human culture. He is lazy, self-centered, vain, and jealous.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Doctor mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Human compassion; and he is currently in port desperately looking for someone to get him out
Flaws: Racist, Selfish, Disease. Bonds: Slave. Occupation: Locksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 107 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 800 gp. Rock crystal (50 gp). Hematite (4 gp). Alexandrite (200 gp). White opal (400 gp). Star ruby (400 gp). Black opal (400 gp). White opal (400 gp). Rich purple corundum (400 gp). Tourmaline (60 gp).
Orthog Tyndall, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He typically wears red cloth garments or leather armor. His white hair is drawn into a tight pony tail with a card scrunchie. His eyes are a pleasant blue.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Orthog was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and money/treasure
Flaws: Antagonistic. Bonds: Nature, Rich, Family, Debt. Occupation: Doctor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 80 pp. 1 Minor magic item.
Zaffrab Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are hazel.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: When he was but 3 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He hasn't been sleeping well lately.
Motivation: Revenge; and someone believes him a fraud
Ideals: Passionate. Flaws: Impulsive, Insomniac. Bonds: Immigrant, Enemies. Occupation: Weaver
Voice: Draws out vowels
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 12000 cp.
Anverth Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a green armored body suit, with a simple tan line shooting up and back down. His whole body is exceptionally muscular. His chestnut hair is still thick. He wears crescent spectacles with a black brim.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Antagonistic, Disease. Bonds: Immigrant, Religious. Occupation: Dilettante
Voice: Russian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 84 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Elven, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 |
Possessions: 6000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Sapphire pendant on gold chain (1400 gp). Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp). Black velvet mask with numerous citrines (170 gp). Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (1100 gp). Jeweled electrum ring (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zepar Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tight fitting yellow shirt and pants. He has styled his dark red hair well, parting it to the left. He has red eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a white middle class family as the only child. He worked as a nervous Sailor and found it very stressful. He struck the Sailor job and began his own company from there.
Motivation: He wants revenge against drow; and expand his business
Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Job, Enemies. Occupation: Sailor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 19 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Undercommon, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
