Vlorn Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. His auburn hair is unkempt and raggedy. His eyes are gray and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Vlorn lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is compelled to act according to his religious beliefs; and his relatives are trying to arrange a marriage
Flaws: Ugly, Antagonistic, Secretive. Bonds: Poor, Religious, Family. Occupation: Courier
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 49 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Ûkbûk Alton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and brown, and wears rings and necklaces with large, colorful gems. He wears a wide-brimmed hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: Calm and collected, he is a well trained Fletcher. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: The child of a Locksmith, who enjoyed hunting, Ûkbûk was taken on many hunting expeditions. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Find a way to reverse the transformation of his brother.
Bonds: Rich, Job, Family, Nature, Criminal record. Occupation: Fletcher
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 15)
Armor Class 13
Hit Points 111 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 |
Possessions: 1000 gp. Old masterpiece painting (900 gp). Solid gold idol (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Gold music box (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Brass mug with jade inlays (300 gp). Old masterpiece painting (900 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (300 gp). A roughly beaten golden orb (120 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). 1 Medium magic item.
Einkil Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tight fitting green shirt and pants. His silver hair is drawn into a tight pony tail with a skull scrunchie. His eyes are amber and catlike.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is afraid of women and trembles around them
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He's in love.
Flaws: Shy, Disease. Bonds: Attractive, In love. Occupation: Butcher
Voice: Scandinavian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 46 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 9000 sp.
Theriatis Amakiir, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Miller mother left him crippled. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Theriatis never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: To get a good night's sleep; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, In love. Occupation: Bellfounder
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 200 gp. Jasper (80 gp). Deep blue spinel (900 gp). 1 Half-Plate.
Harbek Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has styled his auburn hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Banker profession.
History: A powerful slaver made him what he is. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Banker, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job, Mentor. Occupation: Seamstress
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 140 pp. Zircon (60 gp). Aquamarine (300 gp). Freshwater pearl (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!
