Zedaar Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his long copper crest kept up in a rat tail. He wears a mask on his face.
Personality: This man loves singing and to teach people singing more than just about anything. He is used to getting what he wants. In part because he is a meticulous planner.
History: Zedaar was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He moved from fad to fad and when he turned 15 he discovered singing. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality.
Ideals: Artistic, Professionalism. Bonds: Poor, Adventurer. Occupation: Barkeep
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 800 sp.
Henry Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a long, black, dusty cloak. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Henry hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Around other people he will do his best to conceal his emotions and appear jolly.
History: His parents moved while he was still in utero so he is the first generation to be born here. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Further expansion of business; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Adventurer, Job. Occupation: Shoemaker
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
Possessions: 40000 cp. White pearl (70 gp). Coral (70 gp). 1 Minor magic item. 1 Minor magic item.
Tim Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is brown and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Tim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Flaws: Secretive, Insane. Bonds: Attractive, Military, Nature. Occupation: Fletcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 70 gp. Onyx (50 gp).
Glim Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is cut jaggedly and amateurishly. He has gleaming, smiling brown eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC; and he has passion for adventuring and risk
Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer. Occupation: Bricklayer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Ignan, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: Just what you see.
Ratak Presley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a violet tunic with white highlights, and long brown pants that bunch up around his shoes. He wears a deerstalker hat to cover his moderate length black hair. He tend to wears goggles to shield his eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk.
Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
