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NPC Generator

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Advanced [show]


Godfrey Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He is portly but not overly obese. He wears his hair in dreadlocks. His eyes are hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: He feels the way he acts is they only way to get by in the world; and to share knowledge with the world

Ideals: Logical, Athletic, Optimist, Impeccable. Flaws: Mundane. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Godfrey Graham, Male Human Barbarian 6
Medium (6'5") Human, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 41 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Mehen Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in an above average manner. His brass crest is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Mehen and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Soapmaker

Voice: Rolls R's

Attributes [hide]

Mehen Hashphronyxadyn, Male Dragonborn Barbarian 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)8 (-1) 13 (+1)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tree Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears dull tan sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He has dyed his greying gray fur a little too much giving a sharp gray color. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a ruthless business man, a trait he acquired from his father.

History: The child of a Jeweler, who enjoyed hunting, Tree was taken on many hunting expeditions. He worked as a nervous Architect and found it very stressful. He became a Architect soon after.

Motivation: His spouse's relatives view him with great suspicion; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Entrepeneur. Bonds: Nature, Job, Family. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Tree Candle, Male Tabaxi Wizard 4
Medium (6'9") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 16 (+3)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 18000 cp. 1 Disguise kit. 1 Masterwork manacles. 1 Masterwork Artisan’s tools.


Social Check DCs


Immeral Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has done his best to style his brown hair to look like a famous performer. His eyes are likewise brown.

Personality: He dislikes all the random violence that takes place in the south. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: When he was but 5 years old his parents immigrated from the south. A few years later when the north was not economically sound they moved to his current location. He was granted psionic powers by his dying brother.

Motivation: He wants revenge against brigands; and someone believes him a fraud

Ideals: Pacifist, Gifted. Flaws: Fearful. Bonds: Immigrant, Enemies. Occupation: Bowyer

Voice: Pronounces O like U

Attributes [hide]

Immeral Hill, Male Half-Elf Druid 15
Medium (5'3") Half-Elf, True Neutral (CR 15)
Armor Class 12
Hit Points 100 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Deception +8, Religion +7
Senses Passive Perception 10
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 1200 pp. Moss agate (8 gp). Tourmaline (120 gp). Chrysoberyl (120 gp). White pearl (120 gp). Lapis lazuli (8 gp). Jet (120 gp). Red-brown spinel (120 gp). Black pearl (600 gp). Tiger eye turquoise (8 gp). Chrysoprase (60 gp). White opal (800 gp). Black pearl (600 gp). Deep blue spinel (600 gp). Lapis lazuli (8 gp). Hematite (8 gp). Violet garnet (600 gp). Jasper (60 gp). Rhodochrosite (8 gp). Malachite (8 gp).


Social Check DCs


Guy Clapham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports blue clothing, slightly heavier than average wear. His blonde hair is long and unkept. His brown unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He is lazy and tries to find solutions quickly.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom.

Flaws: Ugly, Disease, Addict, Lazy. Bonds: Immigrant. Occupation: Gardener

Voice: Excited and jittery

Attributes [hide]

Guy Clapham, Male Human Commoner 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)8 (-1) 17 (+3)11 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 300 sp.


Social Check DCs

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