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Advanced [show]


Art Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy grey pantaloons and a black scarf. He wears a colorful flower in his gray fur. His green eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful brothel owner made him what he is. His martial abilities were realized during a raid on his village. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Art Of Storm, Male Tabaxi Adept 1
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)15 (+2) 9 (-1)12 (+1)
Skills Acrobatics +6, Animal Handling +1
Senses Passive Perception 9
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Amethyst (60 gp).


Social Check DCs


Oloric Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a clover on it. His red hair is cut short. His brown eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south to a Priest, Oloric learned a great deal about his father's area of expertise. He has had some formal music training, and achieved minor success. He became a Priest soon after.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Job, Slave. Occupation: Priest

Voice: German accent

Attributes [hide]

Oloric Daerdahk, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 18 (+4)9 (-1)
Skills Persuasion +1
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 90 pp. 1 Masterwork manacles.


Social Check DCs


Gale On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. He keeps his orange fur in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. Gale was born on a far northern plains where he grew up under the tutelage of his mother, an expert Doctor. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Antagonistic, Addict. Bonds: Adventurer, Mentor, Immigrant. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Gale On the Mountaintop, Male Tabaxi Rogue 13
Medium (6'9") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 86 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 16 (+3)16 (+3)
Skills Stealth +5, Survival +7
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 2000 gp. Malachite (14 gp). Amber (100 gp). Chalcedony (60 gp).


Social Check DCs


Roland Huxley, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a black cloak and cross-gartered grey stockings. His auburn hair is smooth and relatively long. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to trick people and travel the world for free.

Motivation: To pay off his debts; and he'd like to take his coworkers down a peg

Flaws: Mundane. Bonds: Job, Poor, Criminal record, Debt. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Roland Huxley, Male Human Cleric 9
Medium (5'1") Human, Neutral Evil (CR 9)
Armor Class 11
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 18 (+4)15 (+2)
Skills Perception +7, Religion +6
Senses Passive Perception 16
Languages Common, Orc, Goblin, Infernal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15644321000

Possessions: 1600 gp. 1 Minor magic item.


Social Check DCs


Traki Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, white, dusty cloak. His long golden hair reaches down to his waist. His amber eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Traki was born the youngest of three triplets. Traki liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Flaws: Shy. Bonds: Immigrant, Rich, Family, Nature, Enemies. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Traki Hanali, Male Half-Elf Commoner 15
Medium (5'1") Half-Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 56 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Nature +6, Survival +7
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 500 pp. Gold dragon comb with red garnet eye (1200 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (600 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Jeweled electrum ring (2000 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (180 gp). Cloth of gold vestments (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). 1 Minor magic item.


Social Check DCs

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