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NPC Generator

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Advanced [show]


Himo LaHood, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a black collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. His brown hair is kept up in a ponytail inside a feathered hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: Born in the east his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Himo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Himo. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Meet up once more with his childhood friend.

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Poor, Criminal record. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Himo LaHood, Male Half-Elf Aristocrat 2
Medium (5'0") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)12 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 200 sp.


Social Check DCs


Thamuz Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fancy blue suit. He keeps his white hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, Thamuz would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a island tribe. While studying, he fell in love. They married and had a daughter. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Thamuz never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Revenge.

Ideals: Athletic. Flaws: Cynical. Bonds: Attractive, Military, Nature, In love. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Thamuz Dread, Male Tiefling Commoner 8
Medium (6'8") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 43 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 8 (-1)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 100 pp. An abacus with copper, silver and gold markers (120 gp).


Social Check DCs


Azzakh Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears bulky violet painted plate armor. His black crest is matted, messy, and big. This gold eyed easterner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is frequently practicing swordplay.

History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He then took over the family business and is one of the better Fletcher for hire.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Ugly. Bonds: Military, Immigrant, Job. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Azzakh Ghaallixirn, Male Dragonborn Wizard 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 45 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills History +4, Medicine +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: Fiery yellow corundum (1500 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. He wears a broad hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: Harvest speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Impeccable, Fighting, Logical. Bonds: Family. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Harvest Prim Posies, Male Tabaxi Warrior 10
Medium (5'4") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 57 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 14000 sp. Black pearl (700 gp). Blue quartz (15 gp). Black pearl (700 gp). Pink pearl (110 gp). Azurite (15 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pushkrimp Richie, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a yellow cloak and cross-gartered green stockings, marred by chocolates. He has no hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Pushkrimp embodies much of what other species detest in the Half-Orcs. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Pushkrimp was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Family. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Pushkrimp Richie, Male Half-Orc Monk 5
Medium (5'5") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Deception +4, Investigation +4
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp. Alexandrite (600 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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