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NPC Generator

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Advanced [show]


Gomory Eastoft, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is a Maurezhi in disguise. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Adventurer, Nature. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Gomory Eastoft, Male Human Expert 11
Medium (5'7") Human, Lawful Evil (CR 11)
Armor Class 14
Hit Points 85 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 18 (+4)8 (-1) 15 (+2)12 (+1)
Skills Acrobatics +8, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +3

Possessions: 1200 gp. Malachite (8 gp). Zircon (40 gp). Coral (80 gp). Red spinel (80 gp). Fiery yellow corundum (1200 gp). Golden yellow topaz (1600 gp). Amethyst (80 gp). Deep blue spinel (1600 gp). Tourmaline (80 gp). Chrysoberyl (80 gp).


Social Check DCs


Fibblestib Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This man wears bulky green painted plate armor. He has a penchant for wearing a ring with an oversized topaz on his left hand. His blonde hair is lengthy. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Fibblestib isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the east, but his parents moved at a very young age to the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He left for the east, certain he would find work there.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Impeccable, Professionalism. Bonds: Rich, Immigrant, Criminal record. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Fibblestib Nopenstallen, Male Gnome Wizard 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)14 (+2) 10 (+0)10 (+0)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Terran, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 18000 sp. Black velvet mask with numerous citrines (120 gp). 1 Minor magic item.


Social Check DCs


Zedaar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His rusty crest has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: Zedaar is depressed about a lot of things. He tends to be a nihilist. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Masseuse.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants nothing more than to rejoin the army

Flaws: Depressed, Impulsive. Bonds: Military, Job, Criminal record. Occupation: Masseuse

Voice: Spits words with contempt

Attributes [hide]

Zedaar Jerynomonis, Male Dragonborn Commoner 10
Medium (6'6") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 14 (+2)17 (+3)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thrak Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a blue poncho over his likewise colored trousers and shirt. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His job bores him to no end. He has decided to make it more interesting.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Map Maker and occasionally as a mercenary.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly. Bonds: Job, Adventurer, Criminal record, Religious. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Thrak Deighton, Male Half-Orc Fighter 14
Medium (5'1") Half-Orc, Neutral Evil (CR 14)
Armor Class 11
Hit Points 124 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)16 (+3) 13 (+1)8 (-1)
Skills Perception +6, Stealth +6
Senses Passive Perception 16
Languages Common, Orc, Giant, Dwarven, Gnoll
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4

Possessions: 1000 gp. Jeweled anklet (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled electrum ring (3000 gp). Silver comb with moonstones (800 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naeris Amakiir, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'11", this man wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He wears a deerstalker hat to cover his moderate length brown hair. His amber eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the north to a Roofer, Naeris learned a great deal about his mother's area of expertise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and he is unsatisfied with his job

Ideals: Disciplined, Entrepeneur. Bonds: Job, Family. Occupation: Roofer

Voice: Boston accent

Attributes [hide]

Naeris Amakiir, Male Elf Bard 1
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 30 pp. 1 Crowbar.


Social Check DCs

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