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NPC Generator

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Advanced [show]


Adran Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a pastel coat over a white low-cut shirt, and a small hat upon his head. He has no hair. This brown eyed easterner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses divination through singing.

History: He was raised in a white middle class family as the only child. In his 14th year, his parents were killed by a dire rats raid, leaving Adran alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats.

Ideals: Gifted. Flaws: Ugly, Insomniac, Mundane. Bonds: Enemies. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Adran Blum, Male Half-Elf Cleric 8
Medium (5'1") Half-Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)18 (+4) 16 (+3)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Terran, Undercommon, Draconic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs


Adelard Clayden, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is silver, silky, and of moderate length. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Priest profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and further expansion of business

Ideals: Joker. Bonds: Adventurer, Attractive, Job, Military. Occupation: Brewer

Voice: Nasally tone

Attributes [hide]

Adelard Clayden, Male Human Monk 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)10 (+0) 10 (+0)18 (+4)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 19000 cp. 1 Half-Plate.


Social Check DCs


Kite Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a feathered hat to hide his balding. He has several tiny ruby earrings on each ear.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He struck the Sellsword job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Kite Mist, Male Tabaxi Warrior 8
Medium (5'11") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)17 (+3) 16 (+3)14 (+2)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 8000 sp.


Social Check DCs


Glim Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a top hat to cover his moderate length white hair. His eyes are likewise green.

Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Addict. Bonds: Rich, Religious, Military. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Glim Glittergem, Male Gnome Adept 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs


Ozyman Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this man wears clothing that is held on in multiple layers but all of it is in poor condition. With a patchy white beard and wild white hair. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also hits on women, regardless of circumstances.

History: Born in the south his family was never financially stable. A gifted student he started as a Mortician, but he got bored and became a Apothecary. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush, Job. Occupation: Apothecary

Voice: Complex vocabulary, royal

Attributes [hide]

Ozyman Jamjar, Male Halfling Druid 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 17 (+3)16 (+3)
Skills Persuasion +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 4000 sp.


Social Check DCs

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