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Advanced [show]


Wiggens Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a brown suit. His black hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling amber eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Wiggens was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: To reunite with his old friends.

Ideals: Disciplined, Optimist. Bonds: Immigrant, Poor, Adventurer. Occupation: Body Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Wiggens Bafflestone, Male Gnome Barbarian 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 42 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Performance +2, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Dain Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in a clean brown cloak covering his clean studded leather. He has a very tight haircut. His eyes, though not visible through his cowl, are gray.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Dain and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and revenge

Ideals: Passionate, Fighting. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Crown-heir

Voice: Speaks with squeezed throat

Attributes [hide]

Dain Bloodkith, Male Dwarf Rogue 10
Medium (4'3") Dwarf, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 57 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)16 (+3) 10 (+0)9 (-1)
Skills Acrobatics +4, Nature +7
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Halfling, Elven
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +7

Possessions: 1500 gp. Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Travok Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. He wears his hair in dreadlocks. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.

History: Travok hails from a village terrorized by illithids. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Miller, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Bonds: Rich, Attractive, Religious, Adventurer, Enemies, Job. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Travok Torunn, Male Dwarf Adept 3
Medium (4'1") Dwarf, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 10 (+0)8 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3 Smokesticks. 4 Thunderstones. 1 Everburning torch.


Social Check DCs


Randal Chatham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black coat over a white low-cut shirt, and a broad hat upon his head. He wears his chestnut hair up. His eyes are amber and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to loving parents in a slum to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son.

Ideals: Athletic, Entrepeneur. Bonds: Family, Adventurer, Poor. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Randal Chatham, Male Human Warrior 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)8 (-1) 15 (+2)13 (+1)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears skinny pants and wears a brown and black robe with the hood down. He has blonde hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves singing and to teach people singing more than just about anything. He believes the world needs to unite to get rid of goblins once and for all.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he's repulsed by the pc

Ideals: Athletic, Artistic. Flaws: Addict, Antagonistic. Bonds: Enemies. Occupation: Spy

Voice: Posh accent

Attributes [hide]

Alexandre Heiser, Male Half-Elf Commoner 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp. Black pearl (1500 gp). Blue sapphire (1000 gp). Violet garnet (1500 gp). White pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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