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Advanced [show]


Fulbar Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears long strands of amethyst and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is cut short with large spiked bangs in the front. His blue eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Body Guard in town.

History: Fulbar lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Body Guard.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Bonds: Rich, Job, Family, Military. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Fulbar Swiftwhistle, Male Halfling Adept 5
Small (3'1") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 18 (+4)16 (+3)
Skills Animal Handling +7, Performance +6
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 1000 sp. Black opal (800 gp).


Social Check DCs


Travok Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a fancy tan suit. He has a silver handlebar mustache and slicked back silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He works hard and plays hard.

History: Born in the east to a Fortune-teller, Travok learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and expand his business

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor, Job. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Travok Ironfist, Male Dwarf Druid 4
Medium (3'11") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)17 (+3) 14 (+2)8 (-1)
Skills Acrobatics +4, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Ignan, Giant
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 100 gp. Aquamarine (700 gp).


Social Check DCs


Left-Handed In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He is portly but not overly obese. He has gray fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Left-Handed is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Stylist father left him crippled. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and he is content

Ideals: Justice. Flaws: Ugly, Antagonistic, Disease, Mundane. Bonds: Family. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Left-Handed In the Morning, Male Tabaxi Bard 1
Medium (5'2") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)16 (+3) 17 (+3)16 (+3)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Giant, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 600 sp. Deep green spinel (60 gp).


Social Check DCs


Kelter Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a yellow and brown robe with the hood down. His hair, while still mostly golden, has prominent grey streaks. His eyes are green and catlike.

Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 8 years old his parents immigrated from the west. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. During his travels, Kelter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kelter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Kelter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To be a Spice Merchant again; and he desires power and/or immortality

Flaws: Disease. Bonds: Immigrant, Job, Adventurer, In love. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Kelter Littlefoot, Male Halfling Ranger 4
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 15
Hit Points 16 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)15 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. Star ruby (700 gp). Star rose quartz (30 gp). 1 Healer’s kit.


Social Check DCs


Frederick Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, and he perpetually has his falchion ready. He has a very tight haircut. He has a tattooed face.

Personality: A skeptical and narcissistic man, Frederick's first love is himself. His second love is also himself. He plays an instrument quite well.

History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Artistic. Bonds: Attractive, Immigrant. Occupation: Laborer

Voice: Low and grunting

Attributes [hide]

Frederick Westbrook, Male Human Adept 11
Medium (5'6") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 58 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 250 pp. Star ruby (400 gp). Fire opal (400 gp). Golden yellow topaz (800 gp). Malachite (11 gp). White pearl (60 gp). Sard (60 gp). 1 Minor magic item.


Social Check DCs

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