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Advanced [show]


Ghesh Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His crest is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. Energy wise he seems alert and responsive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted druidic powers by his dying sister.

Motivation: Wants his loneliness to end; and he's repulsed by the pc

Ideals: Professionalism, Gifted. Flaws: Antagonistic, PTSD. Bonds: Attractive. Occupation: Miner

Voice: Dark and ominous

Attributes [hide]

Ghesh Umbyrphrael, Male Dragonborn Commoner 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills Insight +5, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Amber (110 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Oren High-hill, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'4", this man wears bulky black painted plate armor. His blonde hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Oren is combative with any and all who dare try his patience in the slightest.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Oren was left his mother's suit of armor and trained in its use and care. He became a Map Maker soon after.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Justice, Fighting. Flaws: Insane. Bonds: Job, Military. Occupation: Map Maker

Voice: pre-pubescent

Attributes [hide]

Oren High-hill, Male Halfling Barbarian 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)16 (+3) 15 (+2)10 (+0)
Skills History +6, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Auran, Gnoll, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 900 gp.


Social Check DCs


Delebean Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears professional attire. His blonde hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Doctor, who enjoyed hunting, Delebean was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He has set out to sabotage the competition.

Motivation: He loathes his own lifestyle; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Nature, Job. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Delebean Albaratie, Male Gnome Warrior 14
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 108 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)9 (-1) 13 (+1)9 (-1)
Skills Arcana +4, Medicine +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 1200 pp. Banded agate (12 gp). Deep blue spinel (300 gp). Golden pearl (50 gp). Chrysoberyl (50 gp). Onyx (30 gp). Alexandrite (300 gp). Amber (50 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dadalan Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear pastel pants and tee shirts. He wears a wide-brimmed hat to cover his moderate length gold crest. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Actor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and to settle down with his crush

Flaws: Selfish. Bonds: Has a crush, Adventurer, Slave, Job. Occupation: Actor

Voice: Soothing and warm

Attributes [hide]

Dadalan Raghthroknaar, Male Dragonborn Sorcerer 4
Medium (6'1") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 300 gp.


Social Check DCs


Anselm Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin blue vertical stripes and yellow pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is greasy and uncared for. He has gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was raised by priests from a young age. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly. Bonds: Job, Immigrant, Religious, Mentor. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Anselm Pinkerton, Male Human Expert 11
Medium (5'11") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 46 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills History +4, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 1800 gp.


Social Check DCs

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