Modean Quest, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a robe, a symbol of luck around his neck, and a trident on his belt. His hair is chestnut and very short. He is baby faced.
Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a great chef.
History: His parents moved while he was still in utero so he is the first generation to be born here. Modean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Immigrant, Adventurer. Occupation: Ruler
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp.
Whurbin Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep white leather and dull yellow iron scale mail. His golden hair is slicked back into a classic pompadour. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves telling others what to do and how they should feel about things. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's attracted to the PC; and to settle down with his crush
Ideals: Opinionated, Fighting. Bonds: Attractive, Adventurer, Has a crush. Occupation: Adventurer
Voice: Scottish accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 94 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Infernal
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: Embroidered and bejeweled glove (2000 gp). Jeweled electrum ring (5000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (700 gp). Brass mug with jade inlays (600 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gildmak TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple brown robe with green stripes complete with hood. He sports a flattop hair cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful slaver made him what he is. He has had some formal music training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by giants. Gildmak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Optimist, Artistic. Flaws: Addict. Bonds: Enemies, Mentor. Occupation: Tailor
Voice: Middle-eastern accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 12)
Armor Class 15
Hit Points 76 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 14 (+2) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 100 pp. Sard (50 gp). Coral (150 gp). Zircon (50 gp). Carnelian (50 gp). Freshwater pearl (14 gp). Golden yellow topaz (1100 gp). Violet garnet (1100 gp). Golden pearl (150 gp). Sardonyx (50 gp).
Morthos Ignominy, Male Tiefling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and black robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His hair is greying and his face has many wrinkles. He has several tiny aquamarine earrings on each ear.
Personality: Morthos hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. The war was a terrible time for him, and Morthos does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Depressed. Bonds: Rich, Military. Occupation: Bookbinder
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 17 (+3) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 20 gp.
Erevan Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears baggy blue pantaloons and a violet scarf. His hair is auburn and very short. His blue eyes dart from person to person.
Personality: Erevan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.
History: Erevan was born in the north. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He's since become an addict/alcoholic.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Extrovert, Persistence. Flaws: Ugly, Addict. Bonds: Job. Occupation: Mortician
Voice: Speaks in third person
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. Emerald (1400 gp). Blue quartz (9 gp). 1 Full Plate.
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