Cloak Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. His fur is black and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Baker business at a young age. A gifted student he started as a Soapmaker, but he got bored and became a Baker. He got away from his former life and has fallen to alcoholism.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Criminal record, Job. Occupation: Baker
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 31 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 800 gp. Aquamarine (1200 gp). Freshwater pearl (13 gp). Pink pearl (70 gp). Blue quartz (13 gp).
Flak Clayden, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a green and brown handkerchief worn on his left side. His hair is silver and curly. His amber eyes are passionate and lively.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Flak is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised in a white middle class family as the only child. His father was a soldier and died while he was still young. Flak was left his father's suit of armor and trained in its use and care. He tends to his Butcher job now, and dutifully fulfills any obligations he has.
Motivation: Money/treasure; and he wants nothing more than to rejoin the army
Flaws: Mundane. Bonds: Job, Family, Military, Rich. Occupation: Butcher
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 17)
Armor Class 11
Hit Points 73 (17d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +11 / 5d4+5, Ranged +7 / 5d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 |
Possessions: 9000 gp. Tourmaline (130 gp). White pearl (130 gp). Malachite (16 gp). Tiger eye turquoise (16 gp). Tourmaline (130 gp). Deep blue spinel (1400 gp). Citrine (50 gp). Golden yellow topaz (1400 gp). Brown-green garnet (130 gp). Lapis lazuli (16 gp). Red spinel (130 gp). Banded agate (16 gp). Tiger eye turquoise (16 gp). Moss agate (16 gp). Eye agate (16 gp). Red-brown spinel (130 gp). Tourmaline (130 gp). Pink diamond (8000 gp). Jacinth (8000 gp). Alexandrite (1400 gp). Chalcedony (50 gp). Alexandrite (1400 gp). Tiger eye turquoise (16 gp). Violet garnet (1400 gp). Star ruby (400 gp). Golden yellow topaz (1400 gp). Rhodochrosite (16 gp). Black pearl (1400 gp). Moonstone (50 gp). Tiger eye turquoise (16 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dayereth Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. His hair is short and white. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with a lost civilization.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has passion for adventuring and risk; and his spouse's relatives view him with great suspicion
Flaws: Antagonistic. Bonds: Adventurer, Military, Family. Occupation: Tailor
Voice: Low range voice
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 73 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +7
Possessions: 700 pp. White pearl (70 gp). Chrysoprase (30 gp). Aquamarine (200 gp). Carnelian (30 gp). 1 Medium magic item.
Chay Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured and is in decent physical shape. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of southern immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the south, certain he would find work there.
Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army
Ideals: Joker, Entrepeneur. Bonds: Attractive, Immigrant, Religious. Occupation: Priest
Voice: High pitched, excited
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Chain shirt.
Don Roscoe, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears yellow trousers with blue and black striped suspenders. He wears various colorful collared shirts. His hair, while still mostly red, has prominent grey streaks. He has gleaming, smiling gray eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with a spirit at a very young age, Don has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to find somewhere to settle down
Flaws: Mundane, Disease. Bonds: Attractive, Slave. Occupation: Mayor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
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