Smoking Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his black fur well, parting it to the left. His face is scarred and worn.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Soapmaker, his father struggled to pay the bills. Through the years after Smoking was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Smoking's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Smoking and his spouse have recently divorced.
Motivation: Meet up once more with his childhood friend; and expand his business
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Performer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 28 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.
Pikar Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt, and carries maces. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise brown. His teeth are white and perfect.
Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.
History: Born to a pair of adventurers, Pikar grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he has passion for adventuring and risk
Ideals: Fighting, Professionalism. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Barkeep
Voice: Low range voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 5)
Armor Class 15
Hit Points 50 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Ignan, Giant
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +6
Possessions: 300 gp. Coral (90 gp).
Sammal Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a yellow tunic with pastel highlights, and long green pants that bunch up around his shoes. He carries with him a set of greataxes on his belt, each one with a jet on the hilt. His silver hair is knotted and matted. His silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is happy with his job as a Masseuse. He turns his eye from what people do, preferring to live and let live. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in a small plains village. Through the years after Sammal was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Sammal's father didn't care for him much, and the feeling was mutual. He became a Masseuse soon after.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, In love, Nature. Occupation: Masseuse
Voice: Nasally tone
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 500 gp.
Koeth Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears just a white suit. He has a long auburn beard with little hanging trinkets. He has gleaming, smiling hazel eyes.
Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born the only child of a wealthy merchant. Through the years after Koeth was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Koeth's father didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Retire the richest man in the west; and he's repulsed by the pc
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Secretive. Bonds: Slave. Occupation: Banker
Voice: Squeaky
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2300 sp.
John Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'11". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a flail. His hair is cut close to his head. He has amber eyes and a white hat with a tan feather.
Personality: He has a massive crush on the younger sibling of the Ruler who has hired him part-time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: John lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, John and his spouse have recently divorced.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's in love
Ideals: Extrovert. Flaws: Antagonistic, Greedy. Bonds: Has a crush, Family. Occupation: Ruler
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 75 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Giant, Gnome
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +5
Possessions: 3000 gp. Moss agate (13 gp). Amber (50 gp). Chrysoprase (20 gp). Banded agate (13 gp). Azurite (13 gp). 1 Minor magic item. 1 Minor magic item.
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