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Advanced [show]


Eldon Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan Stetson hat and tan clothes. He sports a flattop hair cut. His skin is flawless and his brown eyes scan people very quickly.

Personality: He will rave to anyone who will listen. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. Since then, he has sought to make the best of life.

Motivation: He feels kind of lost in life.

Ideals: Athletic, Optimist, Gifted. Flaws: Insane, Depressed. Bonds: Attractive. Occupation: Bowyer

Voice: Creaky witch voice

Attributes [hide]

Eldon Gummen, Male Gnome Warrior 3
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)18 (+4) 15 (+2)12 (+1)
Skills History +6, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Abyssal, Terran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Einkil Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. He wears a deerstalker hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: Einkil speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Einkil was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and wants to work out more often

Ideals: Impeccable, Athletic. Flaws: Ugly, Addict. Bonds: Military, Family. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Einkil Aranore, Male Dwarf Fighter 3
Medium (4'1") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)13 (+1) 16 (+3)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Ortegar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bookbinder does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. His tied-back hair is black. He is very pretty but has cold, dead eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Fortune-teller, who enjoyed hunting, Ortegar was taken on many hunting expeditions. He was an apprentice working in his father's forge. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Impeccable, Opinionated. Bonds: Job, Attractive, Nature. Occupation: Bookbinder

Voice: Laughs frequently while speaking

Attributes [hide]

Ortegar Hogcollar, Male Halfling Rogue 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Arumawann Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'6". He wears light armors faded through time and improper care. His hair, while still mostly chestnut, has prominent grey streaks. He has green eyes and a tan hat with a red feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Arumawann was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.

Motivation: To prove his worth to the world; and he has a crush on the local miller

Flaws: Cynical, Impulsive. Bonds: Poor, Mentor. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Arumawann Scheppen, Male Gnome Sorcerer 3
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Orc, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp. Eye agate (5 gp). Coral (130 gp).


Social Check DCs


Zedaar Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally shirtless and showing off his tattooed chest. His black crest is heavily combed to the right. His eyes are gold and he is always smoking a pipe.

Personality: Eccentric and domineering, Zedaar will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: A deep hatred of giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Extrovert. Flaws: Insane. Bonds: Military, Poor, Enemies. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Zedaar Beryntolthropal, Male Dragonborn Commoner 9
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 12 (+1)18 (+4)
Skills Athletics +5, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1200 gp. Star ruby (800 gp). Obsidian (13 gp). Rhodochrosite (13 gp). Deep blue spinel (600 gp). Moonstone (40 gp). Violet garnet (600 gp). Banded agate (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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