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NPC Generator

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Advanced [show]


Paymon Passion, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a green tunic with blue highlights, and long pastel pants that bunch up around his shoes. His black hair is braided into rings. His eyes are white and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently he has begun working with bootleggers and crooks.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Fighting. Flaws: Ugly, Hedonist, Mundane. Bonds: Nature, Criminal record. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Paymon Passion, Male Tiefling Commoner 2
Medium (5'7") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 130 gp.


Social Check DCs


Heward Langdon, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a fancy pastel suit. He is tall, broad shouldered and powerfully built. He has a white handlebar mustache and slicked back white hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. Heward abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 5 years.

Motivation: Many orcs want him driven away; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Butcher

Voice: Rolls R's

Attributes [hide]

Heward Langdon, Male Human Ranger 2
Medium (5'4") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp.


Social Check DCs


Zunn Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. His chestnut hair is cut jaggedly and amateurishly. He has several tiny amethyst earrings on each ear.

Personality: Calm and collected, he is a well trained Ploughman. He enjoys reading and quiet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and further expansion of business

Ideals: Logical. Bonds: Attractive, Rich, Job. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Zunn Lincoln, Male Half-Orc Fighter 1
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 9 (-1)11 (+0) 14 (+2)9 (-1)
Skills Intimidation +1, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 100 gp. Citrine (40 gp).


Social Check DCs


Igden Reese, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a fancy blue suit. His whole body is exceptionally muscular. He has a small bristly mustache and wavy blonde hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Igden was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Igden grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Igden. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted, Logical. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Igden Reese, Male Gnome Warlock 5
Small (3'6") Gnome, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)12 (+1) 18 (+4)15 (+2)
Skills Athletics +3, Nature +4
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Othronus, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. He has done his best to style his black hair to look like a famous performer. He has a tattooed face.

Personality: He is happy with his job as a Laborer. He turns his eye from what people do, preferring to live and let live. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the north to a Laborer, Aramil learned a great deal about his mother's area of expertise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Job, Family. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Aramil Othronus, Male Elf Barbarian 13
Medium (5'3") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 94 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)17 (+3) 10 (+0)13 (+1)
Skills Insight +4, Investigation +7
Senses Passive Perception 10
Languages Common, Elven, Auran, Dwarven, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 3000 gp. Jeweled electrum ring (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Jeweled electrum ring (3000 gp). An abacus with copper, silver and gold markers (100 gp). Sapphire pendant on gold chain (2800 gp). Sapphire pendant on gold chain (2800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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