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NPC Generator

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Advanced [show]


Foxilon Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. His brown hair is heavily combed to the right. He has several tiny jet earrings on each ear.

Personality: He is overprotective of those who hire his services. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Bonds: Immigrant, Rich, Guardian, Military. Occupation: Scribe

Voice: pre-pubescent

Attributes [hide]

Foxilon Brightmoon, Male Halfling Druid 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Draconic, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pikar Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears brown cloth garments or leather armor. His silver hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a very good compulsive liar and kleptomaniac.

History: When he was but 5 years old his parents immigrated from the south. Pikar was born on a far southern plains where he grew up under the tutelage of his father, an expert Gardener. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Flaws: Ugly, Insane, Selfish. Bonds: Criminal record, Immigrant. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Pikar Whispermouse, Male Halfling Fighter 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 33 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Deception +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: Star ruby (1600 gp). 1 Minor magic item.


Social Check DCs


Heskan Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, brown, dusty cloak. His green crest is knotted and matted. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses divination through singing.

History: He was raised in a mountains tribe. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Athletic, Gifted, Impeccable. Flaws: Insomniac. Bonds: Nature, Job. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Heskan Kimbatuul, Male Dragonborn Aristocrat 9
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozikth Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a pastel collared shirt and yellow pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has moderate length green crest. His gold eyes have a joyful gleam in them most of the time.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. Mozikth was born on a far northern plains where he grew up under the tutelage of his father, an expert Shepherd. He has built up a small fortune and can afford his own way.

Motivation: A rival would like him out of the picture; and he's repulsed by the pc

Flaws: Greedy, Antagonistic. Bonds: Rich, Immigrant, Criminal record. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Mozikth Jharthraxyn, Male Dragonborn Barbarian 19
Medium (6'7") Dragonborn, Chaotic Evil (CR 19)
Armor Class 13
Hit Points 102 (19d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Medicine +9, Persuasion +7
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +9 / 5d8+3, Ranged +9 / 5d8+3, Grapple +3

Possessions: 18000 gp. Red garnet (100 gp). Golden yellow topaz (1600 gp). Blue quartz (4 gp). Rock crystal (30 gp). Blue quartz (4 gp). Blue sapphire (900 gp). Smoky quartz (30 gp). Azurite (4 gp). Tiger eye turquoise (4 gp). Blue quartz (4 gp). Malachite (4 gp). Coral (100 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp). Freshwater pearl (4 gp). Alexandrite (1600 gp). Obsidian (4 gp). Smoky quartz (30 gp). Jasper (30 gp). Violet garnet (1600 gp). Blue star sapphire (900 gp). Silver pearl (100 gp). Star ruby (900 gp). Jasper (30 gp). Citrine (30 gp). Deep blue spinel (1600 gp). Hematite (4 gp). Alexandrite (1600 gp). Lapis lazuli (4 gp). 1 Major magic item.


Social Check DCs


Gilbert Blakeley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears green cloth garments or leather armor. His hair is auburn, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gilbert took refuge in the old dungeon and found the beat up rapier and armor he uses now. He now owns his own business.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Bonds: Attractive, Nature, Mentor. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Gilbert Blakeley, Male Human Warrior 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Athletics +2, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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