Merihim Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and white, and wears rings and necklaces with large, colorful gems. He carries with him a set of monstrous two handed axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His brown hair is matted, messy, and big. His face is covered beneath a completely black helmet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Merihim grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and he desires power and/or immortality
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Farmer
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 8)
Armor Class 14
Hit Points 53 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1100 gp. Alexandrite (1400 gp). Eye agate (5 gp). Blue star sapphire (900 gp). Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frederick Clayton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is bald on top and has large golden tufts of hair around his ears. His green eyes are slightly larger than normal.
Personality: He never swears and excessively uses polite adverbs when speaking. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and nothing but the best is good enough for him
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Poor, In love. Occupation: Engraver
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp. Zircon (70 gp).
Roger Myerscough, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears skinny pants and wears a grey and tan robe with the hood down. His whole body is exceptionally muscular. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is harsh and unforgiving.
History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Job. Occupation: Stylist
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
Possessions: 3000 cp.
Heian Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He sports black clothing, slightly heavier than average wear. His hair is short and black. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Calm and collected, he is a well trained Fletcher. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His mother raised him in a mountain cabin. Heian liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Fletcher soon after.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and expand his business
Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Job, Nature. Occupation: Fletcher
Voice: Soft and mumbly
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. 3 Antitoxin. 1 Tanglefoot bags.
Krimmon Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'4" and wears light armors faded through time and improper care. His right hand appears badly burned and disfigured. His black hair is singed and shortened. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his mother.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Ugly, Insane. Occupation: Healer
Voice: Farmer accent
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!
