Kipper Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: 3'7" and muscular, this eastern man wears suspenders and green workpants. His shirt is violet, and he wears a heavy green leather apron most of the time. His black hair is slicked back into a classic pompadour. He is baby faced.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great joy in being the best Glassblower in town.
History: Born in the east his family was never financially stable. Kipper was born on a far eastern island where he grew up under the tutelage of his mother, an expert Glassblower. He then took over the family business and is one of the better Glassblower for hire.
Motivation: Wants to work out more often.
Ideals: Athletic. Bonds: Job, Poor, Immigrant. Occupation: Glassblower
Voice: Jittery and nervous
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 67 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 300 pp. Golden circlet with four aquamarines (5000 gp). Brass mug with jade inlays (600 gp). Gold music box (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Jeweled gold crown (2000 gp).
Gûnd Yeardley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has shaved his head bald. His blue eyes dart from person to person to random spaces in the air.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has since lost track of the people in his past.
Motivation: Further expansion of business; and find a way to reverse the transformation of his brother
Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Family, Job. Occupation: Carter
Voice: Low and grunting
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 500 gp. Amethyst (50 gp). Jasper (70 gp). Amethyst (50 gp).
Hork Rutland, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears many layers of old clothing at all times. He has dyed his greying red hair a little too much giving a sharp red color. He has a dull look in his green eyes.
Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He never wears the same outfit twice, unless he absolutely has to.
History: His father raised him in a mountain cabin. He dropped out of school before completing his studies. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Fletcher
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 10)
Armor Class 11
Hit Points 78 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Infernal, Terran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 90 pp. Jet (80 gp). Banded agate (12 gp). Red spinel (80 gp). Tourmaline (80 gp). Deep blue spinel (1400 gp). Brown-green garnet (80 gp). Black pearl (1400 gp). 1 Minor magic item.
Fivin Firahel, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a blue collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes are passionate and lively.
Personality: A deeply religious man he believes everything happens for a reason. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born into a rich family. In his 16th year, his parents were killed by a brigands raid, leaving Fivin alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Impulsive. Bonds: Attractive, Religious, Rich, Enemies. Occupation: Fortune-teller
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 67 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Orc, Draconic
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +5
Possessions: 500 gp. A necklace of small pink pearls (4000 gp). Silver chalice with lapis lazuli gems (150 gp). Gold and topaz bottle stopper cork (1100 gp).
Tarhun Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'5". He has a large green mantle and cape that has been intricately interwoven into his black robe, and his gloved hand is found clutching a club. His red crest, when down, is lengthy. His face is scarred and worn.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Rich, Immigrant. Occupation: Spice Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 1300 sp. Lapis lazuli (5 gp). Brown-green garnet (100 gp).
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