Hunter Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze, and a wedding ring on his right hand. He has done his best to style his golden hair to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He pushes his goals aggressively. He is also a coward if confronted.
History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his dancing dream.
Motivation: Wishes to resurrect an old love; and he has money and likes to spend it
Ideals: Artistic. Flaws: Fearful. Bonds: Rich, In love, Attractive. Occupation: Stableman
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. Star rose quartz (80 gp).
Raam Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is almost excessively polite to everyone, even when angry. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born several months after his mother was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Shy. Bonds: Adventurer, Criminal record, Military. Occupation: Server
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 10)
Armor Class 12
Hit Points 35 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
Possessions: 2400 gp. Smoky quartz (20 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item.
Fargrim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his glaive. He has a penchant for wearing a ring with an oversized jet on his right hand. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants a kiss; and to end his boredom
Flaws: Antagonistic, Mundane. Bonds: Rich, Has a crush. Occupation: Miner
Voice: Loud with bravado
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 101 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
Possessions: 300 pp. Moonstone (80 gp). Chalcedony (80 gp). Deep green spinel (90 gp). Moonstone (80 gp). Silver pearl (90 gp). Aquamarine (1400 gp). Golden pearl (90 gp). Pink pearl (90 gp). Fire opal (700 gp).
Uthemar Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His auburn hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Uthemar is combative with any and all who dare try his patience in the slightest.
History: He was born to loving parents in a slum to the south. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.
Motivation: To clean up the streets.
Ideals: Justice, Gifted. Flaws: Insomniac. Bonds: Guardian, Poor. Occupation: Bellfounder
Voice: German accent
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 7 (-2) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Gormogord Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a black suit, brown shirt, and grey tie. His hair is black and curly. His violet eyes dart from person to person to random spaces in the air.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Gormogord studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter
Ideals: Professionalism, Gifted. Bonds: Job, Adventurer, Family. Occupation: Body Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 25 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Sylvan, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
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