Thervan Cooper, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His tied-back hair is chestnut. His eyes are likewise amber.
Personality: Cocky and sure of himself, he believes he is the best Miner born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.
Motivation: He is unsatisfied with his job.
Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Job, Immigrant. Occupation: Miner
Voice: Stutters
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 18 (+4) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Gnoll, Druidic, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 5000 cp. Star ruby (800 gp). Rich purple corundum (800 gp).
Orryn Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. His white hair is cut jaggedly and amateurishly. He wears large thick round spectacles.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Orryn was born on a far eastern island where he grew up under the tutelage of his father, an expert Blacksmith. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Joker. Flaws: Insane. Bonds: Criminal record, Rich, Immigrant. Occupation: Blacksmith
Voice: Sleepy voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp. 1 Masterwork Common Melee.
Drogo Waite, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears tattered old clothes. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.
Personality: Drogo is depressed about a lot of things. He tends to be a nihilist. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born at the edge of vast forest. A gypsy cursed him at a young age, leading to his ugly appearance. Some 3 years later his spouse died after the birth of his son. Heartbroken, Drogo never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love; and he loathes his own lifestyle
Flaws: Ugly, Depressed. Bonds: In love, Nature, Immigrant. Occupation: Jeweler
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1800 sp.
Sammal Fate, Male Tiefling [Permalink]
Personal [hide]
Description: He very much looks the part of a Bellfounder, and carries kukris. His purple hair is thinning but still full. His eyes are silver and beady.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Sammal was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.
Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved
Ideals: Fighting, Optimist. Flaws: Ugly, Insane. Bonds: Job. Occupation: Bellfounder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 1 Chain shirt.
Harbek Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He feeds upon the attention of others.
History: Harbek hails from a village terrorized by goblins. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality
Ideals: Optimist. Bonds: Rich, Attractive, Enemies, Adventurer. Occupation: Actor
Voice: Old Prospector
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 56 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
Possessions: 1000 gp. Brown-green garnet (150 gp). Citrine (60 gp). Freshwater pearl (16 gp). Violet garnet (300 gp). Alexandrite (300 gp). Eye agate (16 gp). Tiger eye turquoise (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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