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NPC Generator

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Advanced [show]


Spring Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a black shirt with thin tan vertical stripes and white pants. His beige fur is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Spring lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered painting. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Barrister, and he later adopted a second son.

Motivation: To unite with his brother; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Insane. Bonds: Family. Occupation: Barrister

Voice: Jittery and nervous

Attributes [hide]

Spring Candle, Male Tabaxi Druid 7
Medium (6'7") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)17 (+3) 10 (+0)17 (+3)
Skills Insight +3, Intimidation +6
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Orthog Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey shirt with thin brown vertical stripes and red pants. His auburn hair is cut short. His eyes are violet and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.

History: Born to a pair of adventurers, Orthog grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Orthog Gracey, Male Half-Orc Paladin 1
Medium (6'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)8 (-1) 13 (+1)10 (+0)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 sp.


Social Check DCs


Marbas Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'10" and prefers to wear green pants and tee shirts. His left hand appears badly burned and disfigured. He wears his brown hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the south. Marbas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of a Sailor, who enjoyed hunting, Marbas was taken on many hunting expeditions. Marbas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Pacifist. Flaws: Insane. Bonds: Family, Nature. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Marbas Fortune, Male Tiefling Monk 11
Medium (6'10") Tiefling, Lawful Good (CR 11)
Armor Class 12
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Deception +6, Religion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Nadarr Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dark leathers with embroidery. His brass crest is smooth and relatively long. He has gold eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the east. Nadarr was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nadarr decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and to reunite with his absent mother

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Criminal record, Family. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Nadarr Xephyrbahnor, Male Dragonborn Monk 6
Medium (6'1") Dragonborn, Lawful Evil (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 14 (+2)16 (+3)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6

Possessions: 60 pp.


Social Check DCs


Nelkin Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. His golden hair and beard is wavy and long. His eyes, though not visible through his cowl, are amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Nelkin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful brothel owner made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Mentor, Criminal record. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

Nelkin Thistletop, Male Halfling Barbarian 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 50 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)18 (+4) 13 (+1)13 (+1)
Skills Medicine +4, Religion +7
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Draconic, Aquan, Infernal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 400 gp. Amethyst (70 gp). Tourmaline (70 gp). Onyx (50 gp).


Social Check DCs

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