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NPC Generator

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Advanced [show]


Whurbin Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. His hair is long and silver with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. He has blue eyes and a grey hat with a brown feather.

Personality: His tongue was cut out and he uses sign language. He believes the world needs to unite to get rid of drow once and for all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and to get a good night's sleep

Flaws: Ugly, Disease, Insomniac, PTSD. Bonds: Enemies, Religious. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Whurbin Glanhig, Male Dwarf Paladin 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)9 (-1) 15 (+2)15 (+2)
Skills History +1, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp. 1 Masterwork Artisan’s tools.


Social Check DCs


Dagger Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. He sports a flattop fur cut. His eyes are likewise yellow. His teeth are white and perfect.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. Dagger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Optimist, Logical. Bonds: Attractive, Rich, Nature. Occupation: Interpreter

Voice: Russian accent

Attributes [hide]

Dagger Of Winter, Male Tabaxi Aristocrat 10
Medium (6'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Investigation +6, Survival +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 190 pp. Onyx (60 gp). Emerald (1100 gp). Amethyst (100 gp).


Social Check DCs


Orryn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a tan top hat and tan clothes. He wears a top hat to hide his balding. His brown eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is afraid of women and trembles around them

History: Gifted from a young age, Orryn studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Orryn Ironhide, Male Gnome Warlock 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)13 (+1) 10 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 500 gp.


Social Check DCs


Bertram Van Es, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Body Guard does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his golden hair up. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Body Guard business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and to clean up the streets

Flaws: Hedonist. Bonds: Job, Attractive, Guardian. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Bertram Van Es, Male Human Paladin 11
Medium (5'11") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 78 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)9 (-1) 17 (+3)13 (+1)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 23000 sp. Moss agate (14 gp). Jet (150 gp). Alexandrite (1600 gp). Tourmaline (150 gp). Star ruby (800 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kaladan Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in earthy colors with a brown and yellow handkerchief worn on his right side. His crest is white and very short. His thin eyebrows rest above his beady red eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with his god.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Professionalism, Gifted, Justice. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Bather

Voice: Smooth and feminine

Attributes [hide]

Kaladan Mohradyllion, Male Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: Just what you see.


Social Check DCs

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