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NPC Generator

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Advanced [show]


Hadarai Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. His hair is cut close to his head. He has several tiny amber earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Merchant, but he got bored and became a Doctor. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and revenge

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Mentor, Job, Enemies. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Hadarai Berevan, Male Half-Elf Ranger 5
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Persuasion +3, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Osco Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long auburn hair kept up in a rat tail. His eyes are gray and he is always smoking a pipe.

Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. His mother was a soldier and died while he was still young. Osco was left his mother's suit of armor and trained in its use and care. He has achieved small success as a Detective.

Motivation: His religion dominates his actions; and retire the richest man in the west

Ideals: Entrepeneur. Bonds: Rich, Job, Mentor, Military, Religious. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Osco Smoothhands, Male Halfling Aristocrat 16
Small (2'11") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 74 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 17 (+3)16 (+3)
Skills Nature +5, Perception +8
Senses Passive Perception 18
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2

Possessions: 1000 pp. Sard (40 gp). Chrysoberyl (50 gp). Chrysoprase (40 gp). Rose (40 gp). 1 Medium magic item.


Social Check DCs


Carrie Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his falchion. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is braided into rings. His violet eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He plays an instrument quite well.

History: Sold as a small child to a necromancer, Carrie was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal painting training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Mentor. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Carrie Mancilla, Male Half-Elf Commoner 5
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5

Possessions: 10 pp. Black opal (900 gp). Deep blue spinel (900 gp). Black pearl (900 gp).


Social Check DCs


Korfel Mystralath, Male Elf [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his pickaxe. He wears a broad hat to cover his moderate length black hair. He wears an eyepatch.

Personality: He is almost excessively polite to everyone, even when angry. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Korfel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Ugly, Shy. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Korfel Mystralath, Male Elf Aristocrat 8
Medium (5'3") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 69 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 15 (+2)19 (+4)
Skills Athletics +4, History +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Goblin, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +6

Possessions: 120000 cp. Tourmaline (110 gp). Rhodochrosite (4 gp). Fire opal (1600 gp). Tourmaline (110 gp). Onyx (40 gp). Deep blue spinel (500 gp).


Social Check DCs


Beast Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. His yellow fur is lengthy and is close to two feet long. His eyes are a pleasant yellow.

Personality: Beast is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life; and he is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Fearful, Shy, Depressed. Bonds: Military. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Beast Moon, Male Tabaxi Warrior 10
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 79 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +6

Possessions: 1 Minor magic item.


Social Check DCs

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