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NPC Generator

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Advanced [show]


Dimble Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He wears a blue tunic with tan highlights, and long black pants that bunch up around his shoes. His red hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He believes the world needs to unite to get rid of giants once and for all.

History: Dimble lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Selfish, Ugly. Bonds: Enemies, Family. Occupation: Spy

Voice: Nasally tone

Attributes [hide]

Dimble Dunben, Male Gnome Paladin 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)9 (-1) 12 (+1)14 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Red-brown spinel (130 gp). Citrine (50 gp). 1 Minor magic item.


Social Check DCs


Arannis Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. His white hair is greasy and uncared for. He has gleaming, smiling green eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he would like to get married and retire

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Has a crush, Adventurer. Occupation: Cook

Voice: Speaks fast with a slight lisp

Attributes [hide]

Arannis Coleman, Male Half-Elf Warlock 3
Medium (5'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)18 (+4) 12 (+1)14 (+2)
Skills Performance +4, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Terran, Giant, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: 5000 cp.


Social Check DCs


Osco Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears skinny pants and wears a tan and brown robe with the hood down. He has done his best to style his red hair to look like a famous performer. His eyes, though not visible through his cowl, are amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 5 years old his parents immigrated from the south. Cursed with vampirism at a very young age, Osco has worked very hard to control his curse. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and expand his business

Ideals: Justice. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Osco Whispermouse, Male Halfling Sorcerer 4
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 5 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 9 (-1)17 (+3) 10 (+0)14 (+2)
Skills Nature +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Orc, Druidic, Terran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: Golden pearl (90 gp). Rock crystal (30 gp). Emerald (600 gp).


Social Check DCs


Zephan Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries swords. He wears his white hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Emotional, Addict. Bonds: Rich. Occupation: Weaver

Voice: growls and snarls, animalistic

Attributes [hide]

Zephan Horror, Male Tiefling Bard 2
Medium (6'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)18 (+4) 12 (+1)12 (+1)
Skills Investigation +6
Senses Passive Perception 11
Languages Common, Abyssal, Aquan, Infernal, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143000000

Possessions: 40 gp. Large well-done wool tapestry (500 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Trynnicus Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his bronze crest down. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Trynnicus grew up listening to his father's many stories. A few years later when the east was not economically sound they moved to his current location. He has since lost track of the people in his past.

Motivation: He wants to meet his childhood hero.

Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Attractive, Family. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Trynnicus Bhenkumbyrznaax, Male Dragonborn Barbarian 1
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 9 (-1)16 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp. Azurite (6 gp).


Social Check DCs

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