Enialis Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a worn and beaten armor. His black hair is unkempt and raggedy. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a xeno-phobe, disliking non-Elves.
History: Enialis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He uses money and sex appeal to get what he needs; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Body Guard
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Coral (150 gp). Onyx (20 gp).
Kipper Leffery, Male Gnome [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he is typically in his Glassblower uniform. He has red hair. He wears crescent spectacles with a black brim.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a pair of adventurers, Kipper grew up listening to his father's many stories. A freak accident while working with his Shoemaker father left him crippled. He struck the Glassblower job and began his own company from there.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Antagonistic, Disease. Bonds: Job, Mentor, Adventurer. Occupation: Glassblower
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 7)
Armor Class 14
Hit Points 50 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp.
Jak Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tattered old clothes. His blonde hair is heavily combed to the left. He has gray eyes.
Personality: He is very quiet and rarely speaks above a whisper. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in a small plains village. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Family, Nature. Occupation: Sculptor
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 100 gp. Silver comb with moonstones (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Jeweled anklet (2000 gp).
Pijjirik Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fancy green suit. He has dyed his greying green crest a little too much giving a sharp green color. This red eyed southerner is not easily forgotten.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.
History: Pijjirik was born in the south. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has never given up on his music dream.
Motivation: His relatives are trying to arrange a marriage; and to unite with his sister
Ideals: Persistence, Artistic. Flaws: Mundane. Bonds: Attractive, Criminal record, Family. Occupation: Gardener
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 49 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 9000 sp. 1 Minor magic item.
Roger Churchill, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy chestnut hair. His face is scarred and worn.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born several months after his father was called into army service. As a young adult he joined a group advocating for an improvement in Human conditions. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Antagonistic, Racist. Bonds: Rich, Enemies, Military. Occupation: Bather
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Rhodochrosite (14 gp). 1 Masterwork studded leather.
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