Quick Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He is typically in his Soapmaker uniform. He is bristling with hidden weapons, mostly lances and whips. His orange fur is unkempt and raggedy. He wears a mask on his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a Sellsword, his mother struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He tends to his Soapmaker job now, and dutifully fulfills any obligations he has.
Motivation: A rival would like him out of the picture; and balancing his hectic life and new soapmaker responsibilities is difficult
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Criminal record, Poor. Occupation: Soapmaker
Voice: Excited and jittery
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 82 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 9000 sp. Sapphire pendant on gold chain (2700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dalgal Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears black painted combat armor at almost all times. His hair is golden and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Dalgal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dalgal decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted martial powers by his dying brother.
Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture
Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: Criminal record. Occupation: Slave Trader
Voice: Nasally tone
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 19 (+4) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 800 sp.
Hupe Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'2" and tends to wear a large white jacket. He has a white handlebar mustache and slicked back white hair. He has several tiny aquamarine earrings on each ear.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When he's not drinking or sleeping the drinks off, he's doing writing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their son. He worked as a Baker, and he later adopted a second son.
Motivation: Someone believes him a fraud; and doesn't want to be a baker and was forced into it by his family
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Rich, Family, Enemies. Occupation: Baker
Voice: Shortens vowels
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 39 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 200 gp. Amethyst (60 gp). Onyx (70 gp). Golden yellow topaz (500 gp).
Kriv Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and muscular, this western man wears a pastel shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His long white crest is drawn into a two foot long braid. His red eyes lackadaisically let the world flow into them.
Personality: He has always had a great fascination with Dragonborn culture. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and he has money and likes to spend it
Ideals: Athletic, Entrepeneur. Flaws: Racist. Bonds: Job, Rich. Occupation: Slave Trader
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 40 pp.
Diggory Northcott, Male Human [Permalink]
Personal [hide]
Description: He wears a simple violet robe with tan stripes complete with hood, and he perpetually has his scythe ready. He wears a feathered hat to hide his balding. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is irascible and easily irritated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Diggory was born the youngest of three triplets. His first spouse was a Fletcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and marry his sister to traveling adventurers
Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Actor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 160 gp. 1 Banded mail.
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