Pallabar Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is portly but not overly obese. His brown hair is knotted and matted. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is an amazing painter.
History: A powerful slaver made him what he is. Through the years after Pallabar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Pallabar's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He wants revenge against gnolls.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies, Mentor. Occupation: Shipwright
Voice: Low and grunting
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 270 gp.
Nalral Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man wears very tight pants and wife beaters, though occasionally he sports a grey coat. His clothes are grease stained in places. He has styled his white hair well, parting it to the left. He wears crescent spectacles with a black brim.
Personality: Nalral wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the north to a Fisher, Nalral learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He then took over the family business and is one of the better Fisher for hire.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new fisher responsibilities is difficult
Ideals: Disciplined. Flaws: Hedonist. Bonds: Poor, Immigrant, Job. Occupation: Fisher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 310 gp.
Kaladan Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. He wears his scarlet crest up. His gold eyes dart from person to person to random spaces in the air.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with finding treasure.
History: He was born in a small mountains village. He was an apprentice working in his mother's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is unsatisfied with his job; and to be a dyer again
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Healer
Voice: Indian accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 8)
Armor Class 11
Hit Points 53 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1400 gp.
Anverth Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. He keeps his brown hair in a pixie cut. He has several tiny emerald earrings on each ear.
Personality: He speaks before he thinks and is too direct. He pushes his goals aggressively. He is also a coward if confronted.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: To find somewhere to settle down.
Flaws: Ugly, Impulsive, Fearful, Mundane. Bonds: Rich. Occupation: Apothecary
Voice: Soothing and warm
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 7000 cp. 1 Minor magic item.
Kipper Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his black robe and has his scimitar always slung over his shoulder. With a patchy blonde beard and wild blonde hair. His thin eyebrows rest above his beady amber eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born at the edge of vast mountains. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage; and to unite with his brother
Flaws: Ugly, Mundane. Bonds: Immigrant, Family, Nature. Occupation: Miller
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 9)
Armor Class 12
Hit Points 64 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Giant
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Brass mug with jade inlays (400 gp). Jeweled electrum ring (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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