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NPC Generator

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Advanced [show]


Zephan Victory, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He never wears the same outfit twice, unless he absolutely has to.

History: Zephan was born in the west. At a young age he loved to build and create. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Disciplined, Artistic, Persistence. Flaws: PTSD. Bonds: Poor. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Zephan Victory, Male Tiefling Warlock 14
Medium (5'9") Tiefling, Lawful Good (CR 14)
Armor Class 13
Hit Points 101 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Arcana +5, Insight +7
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 1000 gp. Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). A silver and pearl hairclip (60 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Marley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with white pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is braided into rings. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He loves telling others what to do and how they should feel about things. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he seems to be bored by most things

Ideals: Opinionated, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Roger Marley, Male Human Ranger 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 8 (-1)14 (+2)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Frederick Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a red cloak and cross-gartered brown stockings. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a Spice Merchant, his father struggled to pay the bills. Like his father and his brother before him, after school he went straight into learning to become a Knight. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult.

Flaws: Addict, Mundane. Bonds: Has a crush, Poor, Job. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Frederick Hildenman, Male Half-Elf Aristocrat 5
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Halfling, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 300 gp. Red garnet (140 gp). Pink pearl (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Barlow, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey small hat and grey clothes. He has a white handlebar mustache and slicked back white hair. He has a dull look in his brown eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud

Ideals: Extrovert, Gifted. Flaws: Selfish, Mundane. Bonds: Enemies. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

John Barlow, Male Human Monk 2
Medium (5'7") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 9000 cp.


Social Check DCs


Mâku Dayton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in black turtlenecks beneath a tan coat with black slacks. His black hair is cut short with large spiked bangs in the front. His gray eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born the only child of a wealthy merchant. Mâku was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mâku decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: Find a way to reverse the transformation of his brother; and expand his business

Ideals: Philantrophist, Entrepeneur. Bonds: Criminal record, Job, Family. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Mâku Dayton, Male Half-Orc Cleric 8
Medium (5'0") Half-Orc, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: Just what you see.


Social Check DCs

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