Trym Gladstone, Male Human [Permalink]
Personal [hide]
Description: He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His red hair is singed and shortened. His thin eyebrows rest above his beady blue eyes.
Personality: He snorts whenever he laughs or is feeling confident. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in the east to a Tailor, Trym learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and regain custody of his son
Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Tailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp.
Salasar Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a green cloak and cross-gartered grey stockings. He sports a flattop crest cut. His eyes, though not visible through his cowl, are gold.
Personality: He likes to make people angry or surprised. He also is a firm believer in the manly ideal.
History: Salasar was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He found a children's book about a Dragonborn Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Poor, Adventurer. Occupation: Miner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 76 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 500 gp. Golden pearl (110 gp). Eye agate (15 gp). Silver pearl (110 gp). Hematite (15 gp). Jet (110 gp). Moss agate (15 gp). Brown-green garnet (110 gp). Black pearl (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Qemuel Joy, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blue hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Optimist. Flaws: Ugly, Emotional. Bonds: Adventurer, In love. Occupation: Layabout
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 14)
Armor Class 13
Hit Points 69 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 5000 gp.
Gûnd Emsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is renowned for his bright white suits and hats. He wears his white hair down. He is baby faced.
Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born to a Healer, his father struggled to pay the bills. While studying, he fell in love. They married and had a daughter. He has worked as a Beggar like his father before him.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and further expansion of business
Flaws: Ugly, Impulsive. Bonds: Poor, Enemies, In love, Job. Occupation: Beggar
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 16)
Armor Class 12
Hit Points 105 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
Possessions: 6000 gp. Star rose quartz (20 gp). Jade (90 gp). Clear bright green emerald (4000 gp). Banded agate (14 gp). Zircon (20 gp). Red-brown spinel (90 gp). Amber (90 gp). Bloodstone (20 gp). Tourmaline (90 gp). Black star sapphire (900 gp). Aquamarine (400 gp). Hematite (14 gp). Violet garnet (400 gp). Pink pearl (90 gp). Lapis lazuli (14 gp). Jasper (20 gp). Bloodstone (20 gp). Star rose quartz (20 gp). Jade (90 gp). Red spinel (90 gp). Aquamarine (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Damakos Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'0", this man sports green clothing, slightly heavier than average wear. His brown hair is smooth and relatively long. His red eyes peer out from beneath his Stetson green hat.
Personality: A skeptical and narcissistic man, Damakos's first love is himself. His second love is also himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born at the edge of vast plains. He has had some formal singing training, and achieved minor success. Now he works as a singing tutor during his time off.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Impeccable, Logical, Artistic. Bonds: Nature, Religious. Occupation: Engraver
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Gnoll, Elven, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1500 gp. Large well-done wool tapestry (100 gp). Black velvet mask with numerous citrines (140 gp). Silver ewer (70 gp). Gold dragon comb with red garnet eye (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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