Fivin Rothenel, Male Elf [Permalink]
Personal [hide]
Description: An older man who typically wears pastel cloth garments or leather armor, he is not a threatening figure. He sports a flattop hair cut. His eyes are likewise amber. His teeth are white and perfect.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Fivin hails from a village terrorized by illithids. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: Revenge; and a deep hatred of illithids
Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Enemies, Criminal record. Occupation: Detective
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
Possessions: 100 gp.
Norûk Ainsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy tan suit. He has dyed his greying golden hair a little too much giving a sharp golden color. He is very pretty but has cold, dead eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and expand his business
Bonds: Attractive, Immigrant, Job, Military, Nature, Adventurer. Occupation: Bather
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Ûkrom Wilberforce, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His white hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by giants. Ûkrom was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He is content; and a deep hatred of giants
Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Poor, Enemies. Occupation: Doctor
Voice: Low range voice
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 10)
Armor Class 11
Hit Points 91 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 18000 sp. Bloodstone (40 gp). Amethyst (150 gp). Jade (150 gp). Red-brown spinel (150 gp). Freshwater pearl (9 gp). Black pearl (1500 gp). Red garnet (150 gp). Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item.
Chay Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor. He carries with him a set of greatswords on his belt, each one with a jet on the hilt. He wears his red hair up. He tend to wears goggles to shield his eyes.
Personality: He dislikes all the random violence that takes place in the east. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Pacifist, Opinionated, Logical. Bonds: Immigrant. Occupation: Baker
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Celestial, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Half-Plate.
Don Bradly, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he prefers to wear green pants and tee shirts. He has a very tight haircut. He has a tattooed face.
Personality: He is almost excessively polite to everyone, even when angry. He uses divination through singing.
History: Born to a pair of adventurers, Don grew up listening to his father's many stories. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To clean up the streets; and he desires power and/or immortality
Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Nature, Guardian. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp. 1 Banded mail.
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