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Advanced [show]


Morkral Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a grey coat with tan slacks. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is cut close to his head. His blue eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy, self-centered, vain, and jealous.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Sellsword mother left him crippled. He was granted divine powers by his dying sister.

Motivation: To clean up the streets; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Selfish, Disease. Bonds: Guardian. Occupation: Body Guard

Voice: Thin and wheezing

Attributes [hide]

Morkral Rakankrak, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)8 (-1) 12 (+1)7 (-2)
Skills Intimidation +0, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Nadarr Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light grey in addition to tight pants. His crest, while still mostly red, has prominent grey streaks. He wears an eyepatch.

Personality: Nadarr speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Nadarr grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nadarr grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nadarr. Recently he has begun working with bootleggers and crooks.

Motivation: To reunite with his old friends; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Adventurer, Criminal record, Rich. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Nadarr Pyraxtallinost, Male Dragonborn Warlock 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)10 (+0) 18 (+4)15 (+2)
Skills Deception +4, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 sp.


Social Check DCs


Elaim Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He usually wears his black robe and has his morningstar always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. His long auburn hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich western family. He moved out south to avoid the crime he committed. He now mingles about in high society.

Motivation: He has decided he is irredeemable.

Flaws: Shy. Bonds: Slave, Attractive, Rich, Criminal record. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Elaim Bigtoe, Male Dwarf Expert 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Halfling, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 gp. Chrysoberyl (50 gp). Moonstone (30 gp). Red garnet (50 gp).


Social Check DCs


Chay Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A 3'3" southern man, he wears many layers of old clothing at all times. He has a long white beard with little hanging trinkets. His gray unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Ugly, Disease, Depressed, Antagonistic. Bonds: Poor. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Chay Swiftwhistle, Male Halfling Commoner 11
Small (3'3") Halfling, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 36 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)17 (+3) 17 (+3)18 (+4)
Skills History +7, Religion +7
Senses Passive Perception 13
Languages Common, Halfling, Auran, Dwarven, Orc
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1300 gp. Deep blue spinel (1100 gp). Rhodochrosite (12 gp). Black pearl (1100 gp). Sardonyx (30 gp). Deep blue spinel (1100 gp). Golden pearl (120 gp).


Social Check DCs


Orsik Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his amber eyes.

Personality: He loves telling others what to do and how they should feel about things. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Opinionated, Fighting. Bonds: Religious, Slave. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Orsik Lutgehr, Male Dwarf Wizard 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 16 (+3)10 (+0)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 sp.


Social Check DCs

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