Trey Gyula, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Merchant. He keeps his brown hair in a pixie cut. His eyes, though not visible through his cowl, are gray.
Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: The child of southern immigrants he idolized his father. Trey was born on a far southern desert where he grew up under the tutelage of his father, an expert Merchant. He has been saving his money to try and buy his brother's freedom.
Motivation: He is unsatisfied with his job.
Flaws: Depressed. Bonds: Job, Military, Immigrant, Family. Occupation: Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Orc, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 110 gp. 7 Acid flasks.
Naeris Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of nunchakus on his belt, each one with a aquamarine on the hilt. His white hair is knotted and matted. His hazel eyes are passionate and lively.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He got into the Laborer business at a young age. He worked as a nervous Laborer and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and many dire rats want him driven away
Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Job, Adventurer. Occupation: Laborer
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2400 sp. Citrine (50 gp).
Cask Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'2" eastern man, he wears a robe, a symbol of the sun god around his neck, and a glaive on his belt. He wears his gray fur down. His eyes are a pleasant copper.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His job bores him to no end. He has decided to make it more interesting.
History: His father raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he desires power and/or immortality
Ideals: Fighting, Joker. Bonds: Adventurer, Criminal record, Nature. Occupation: Stylist
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Great Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and is dressed in earthy colors with a tan and grey handkerchief worn on his right side. His yellow fur is matted, messy, and big. His blue eyes lackadaisically let the world flow into them.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Great hails from a village terrorized by drow. When Great reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark
Flaws: Ugly, Fearful, Insane. Bonds: Enemies, Military, Adventurer. Occupation: Fletcher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 30000 sp. 1 Minor magic item.
Erias Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long silver beard, and similarly colored long hair. He has brown eyes and a tan hat with a black feather.
Personality: Erias hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a pair of adventurers, Erias grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Artistic. Flaws: Fearful. Bonds: Adventurer, Attractive. Occupation: Jeweler
Voice: Raspy
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Auran, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
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