Pijjirik Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His crest is cut close to his head. He has red eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a daughter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: He has a crush on the local Unemployed; and wants his loneliness to end
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer, In love. Occupation: Guard
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp.
Shamash Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'8" and wears a fancy red suit. His left hand appears badly burned and disfigured. His black crest is heavily combed to the left. He tend to wears goggles to shield his eyes.
Personality: He will rave to anyone who will listen. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Shamash grew up listening to his father's many stories. When Shamash reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Adventurer, Military. Occupation: Miner
Voice: Dutch accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 34 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 18 (+4) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. Chalcedony (40 gp). Jasper (40 gp). Carnelian (40 gp). Deep green spinel (160 gp).
Arannis Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears baggy grey pantaloons and a black scarf. His hair is short and black. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born at the edge of vast island. His parents enrolled him in a Warlock school at a young age so that he could practice his divine talents. He used his abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved; and to be a mortician again
Ideals: Optimist, Philantrophist, Gifted. Bonds: Attractive, Nature. Occupation: Tailor
Voice: Booming voice
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Banded mail.
Vrondiss Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. He has dyed his greying blue crest a little too much giving a sharp blue color. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Blacksmith and found it very stressful. He has worked as a Blacksmith like his father before him.
Motivation: Sabotage a competitor.
Ideals: Athletic, Justice. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Blacksmith
Voice: Loud with bravado
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 12)
Armor Class 13
Hit Points 57 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 3000 gp.
Elaim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is generally shirtless and showing off his tattooed chest. His black hair is cut short. His face is scarred and worn.
Personality: He is irascible and easily irritated. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Elaim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor, Family. Occupation: Dyer
Voice: Strong lisp
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!